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Weapon Rebalance Mod Request


The6thMessenger

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Hi, I got an idea for a weapon rebalance. But I do not have MW5, can anyone do it for me?

 

It is meant to go with this: https://forums.nexusmods.com/index.php?/topic/8289443-mech-hardpoint-rebalance-request/

 

General:
- Effective Range is the distance where there is 10 meter of spread
- There is no recoil
WEAPONS
ENERGY
FLAMER:
> 2.0 DPS
> 240m-360m (Damage Drop-off)
> No Spread
Small Laser:
> 4 damage over 0.6s
> 240m-480m (Damage Drop-off)
> 2.00s CD
> No Spread
Small Pulse Laser:
> 4 damage over 0.5s
> 240m-480m (Damage Drop-off)
> 1.40s CD
> No Spread
Medium Laser:
> 5 damage over 0.8s
> 360m-720m (Damage Drop-off)
> 3.20s CD
> No Spread
Medium Pulse Laser:
> 5 damage over 0.6s
> 360m-720m (Damage Drop-off)
> 2.24s CD
> No Spread
Large Laser:
> 11 damage over 1.0s
> 540m-1080m (Damage Drop-off)
> 3.60s CD
> No Spread
Large Pulse Laser:
> 11 damage over 0.67s
> 540m-1080m (Damage Drop-off)
> 2.52s CD
> No Spread
ER-Large Laser:
> 11 damage over 1.0s
> 540m-1080m (Damage Drop-off)
> 4.00s CD
> No Spread
PPC:
> 10 Damage
> 4.0s CD
> 540m-1080m (Damage Drop-off)
> 1350 Velocity
> No Spread
ER PPC:
> 10 Damage
> 4.50s CD
> 810m-1620m (Damage Drop-off)
> 1900 Velocity
> No Spread
BALLISTIC
Machine-Gun:
> 1.4 DPS
> 240m-600m (Damage Drop-off)
> 120 Shots/Ton
> No Spread
AC2-SL:
> 2 Damage, 0.7s Interval, 2.85 DPS
> 810m
> 120 Shots/Ton
> 2000 Velocity
AC2-RF:
> 0.4 damage x 6 shot burst, 0.125s burst-interval, 0.75s Interval, 3.2 DPS
> 810m
> 2000 Velocity
AC5-SLD:
> 5 Damage, 1.4s Interval, 3.57 DPS
> 720m
> 120 Shots/Ton
> 1650 Velocity
AC5-BF:
> 3 damage x 2 shot burst, 0.11s burst-interval, 1.6s Interval, 3.75 DPS
> 720m
> 60 Shots/Ton
> 1900 Velocity
UAC5:
> 0.8 damage x 4 shot burst, 0.165s burst-interval, 0.7s Interval, 4.84 DPS
> 600m
> 1350 Velocity
> (No Jam)
> 75 Shots/Ton
AC10-SLD:
> 10 Damage, 2.25s Interval, 4.44 DPS
> 660m
- 30 Shots/Ton
> 1150 Velocity
AC10-BF:
> 4 damage x 3 shot burst, 0.11s burst-interval, 2.5s Interval, 4.8 DPS
> 660m
- 30 Shots/Ton
> 1350 Velocity
LB10X-AC-SLD:
> 10 damage, 2.5s Interval, 4.00 DPS
> 540m
- 30 Shots/Ton
> 1150 Velocity
LB10X-AC-CLS:
> 1 damage x 12 damage, 2.75s Interval, 4.36 DPS
> 360m
- 30 Shots/Ton
> 2400 Velocity
AC20-SLD
> 20 Damage, 3.75 Interval, 5.33 DPS
> 360m
> 15 Shots/Ton
> 950 Velocity
AC20-BF
> 6 damage x 4 shot burst, 0.11s burst-interval, 4s Interval, 6 DPS
> 360m
> 15 Shots/Ton
> 1150 Velocity
Gauss Rifle
> 15 Damage, 4.75s Interval
> 20 Shots/Ton
> 810m-2430m (Damage Drop-off)
> 2400 Velocity
MISSILES
SRM2-Standard:
> 2.35 x 2, 0.13 Burst Int, 2s interval, 360m, 475 m/s
> 150 SRMs/Ton
> spread same as artemis
SRM2-Artemis:
> 2.35 x 2, 2s interval, 360m, 475 m/s
> 150 SRMs/Ton
Streak SRM2:
> 2.35 x 2, 0.13 Burst Int, 2s interval, 360m, 475 m/s
> 150 SRMs/Ton
SRM4-Standard:
> 2.35 x 4, 0.1 Burst Int, 3s interval, 360m, 400 m/s
> 150 SRMs/Ton
> spread same as artemis
SRM4-Artemis:
> 2.35 x 4, 3s interval, 360m, 400 m/s
> 150 SRMs/Ton
SRM6-Standard:
> 2.35 x 6, 0.1s Burst Int, 3.75s interval, 360m, 400 m/s
> 150 SRMs/Ton
> spread same as artemis
SRM6-Artemis:
> 2.35 x 6, 3.74s interval, 360m, 400 m/s
> 150 SRMs/Ton
LRM20
> 1.0 x 20, 4s interval, 1000m, 240 m/s
> 300 LRMs/Ton
LRM20-ST
> 1.2 x 20, 0.05s Burst Int, 4s interval, 1000m, 240 m/s
> 300 LRMs/Ton
LRM15
> 1.0 x 15, 4.0s interval, 1000m, 240 m/s
> 300 LRMs/Ton
LRM15-ST
> 1.2 x 15, 0.05s Burst Int, 4s interval, 1000m, 240 m/s
> 300 LRMs/Ton
LRM10
> 1.0 x 15, 4s interval, 1000m, 240 m/s
> 300 LRMs/Ton
LRM10-ST
> 1.2 x 15, 0.05s Burst Int, 4s interval, 1000m, 240 m/s
> 300 LRMs/Ton
LRM5
> 1.0 x 5, 5s interval, 1000m, 320 m/s
> 300 LRMs/Ton
LRM5-ST
> 1.2 x 5, 0.05s Burst Int, 5s interval, 1000m, 320 m/s
> 300 LRMs/Ton
Edited by The6thMessenger
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  • 4 weeks later...

Hi,

 

I'm actually working on a mod that adds in the other "missing" weapons such as light gauss, sniper cannon, long tom etc.

Currently there are some limitations on what can be achieved with the editor i.e. you can only really edit what is already there and not create new stuff (although that's not strictly true any more). However, I have got an idea on how to get round that challenge.

I've been working off this data sheet....

https://www.sarna.net/wiki/Weapons_and_Equipment_Lists

 

but with no knowledge of the table top rules some of the range information really doesn't mean anything to me.

 

Your break down of info is much easier to use. If you want to help then it would be awesome if you created a list with all weapons from the sarna data sheet.

I could also do with knowing if weapons should fit small, medium or large hard points.

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