The6thMessenger Posted January 4, 2020 Share Posted January 4, 2020 (edited) Hi, I got an idea for a weapon rebalance. But I do not have MW5, can anyone do it for me? It is meant to go with this: https://forums.nexusmods.com/index.php?/topic/8289443-mech-hardpoint-rebalance-request/ General: - Effective Range is the distance where there is 10 meter of spread - There is no recoil WEAPONS ENERGY FLAMER: > 2.0 DPS > 240m-360m (Damage Drop-off) > No Spread Small Laser: > 4 damage over 0.6s > 240m-480m (Damage Drop-off) > 2.00s CD > No SpreadSmall Pulse Laser: > 4 damage over 0.5s > 240m-480m (Damage Drop-off) > 1.40s CD > No Spread Medium Laser: > 5 damage over 0.8s > 360m-720m (Damage Drop-off) > 3.20s CD > No SpreadMedium Pulse Laser: > 5 damage over 0.6s > 360m-720m (Damage Drop-off) > 2.24s CD > No Spread Large Laser: > 11 damage over 1.0s > 540m-1080m (Damage Drop-off) > 3.60s CD > No SpreadLarge Pulse Laser: > 11 damage over 0.67s > 540m-1080m (Damage Drop-off) > 2.52s CD > No SpreadER-Large Laser: > 11 damage over 1.0s > 540m-1080m (Damage Drop-off) > 4.00s CD > No Spread PPC: > 10 Damage > 4.0s CD > 540m-1080m (Damage Drop-off) > 1350 Velocity > No SpreadER PPC: > 10 Damage > 4.50s CD > 810m-1620m (Damage Drop-off) > 1900 Velocity > No Spread BALLISTIC Machine-Gun: > 1.4 DPS > 240m-600m (Damage Drop-off) > 120 Shots/Ton > No Spread AC2-SL: > 2 Damage, 0.7s Interval, 2.85 DPS > 810m > 120 Shots/Ton > 2000 VelocityAC2-RF: > 0.4 damage x 6 shot burst, 0.125s burst-interval, 0.75s Interval, 3.2 DPS > 810m > 2000 Velocity AC5-SLD: > 5 Damage, 1.4s Interval, 3.57 DPS > 720m > 120 Shots/Ton > 1650 VelocityAC5-BF: > 3 damage x 2 shot burst, 0.11s burst-interval, 1.6s Interval, 3.75 DPS > 720m > 60 Shots/Ton > 1900 VelocityUAC5: > 0.8 damage x 4 shot burst, 0.165s burst-interval, 0.7s Interval, 4.84 DPS > 600m > 1350 Velocity > (No Jam) > 75 Shots/Ton AC10-SLD: > 10 Damage, 2.25s Interval, 4.44 DPS > 660m - 30 Shots/Ton > 1150 VelocityAC10-BF: > 4 damage x 3 shot burst, 0.11s burst-interval, 2.5s Interval, 4.8 DPS > 660m - 30 Shots/Ton > 1350 VelocityLB10X-AC-SLD: > 10 damage, 2.5s Interval, 4.00 DPS > 540m - 30 Shots/Ton > 1150 VelocityLB10X-AC-CLS: > 1 damage x 12 damage, 2.75s Interval, 4.36 DPS > 360m - 30 Shots/Ton > 2400 Velocity AC20-SLD > 20 Damage, 3.75 Interval, 5.33 DPS > 360m > 15 Shots/Ton > 950 VelocityAC20-BF > 6 damage x 4 shot burst, 0.11s burst-interval, 4s Interval, 6 DPS > 360m > 15 Shots/Ton > 1150 Velocity Gauss Rifle > 15 Damage, 4.75s Interval > 20 Shots/Ton > 810m-2430m (Damage Drop-off) > 2400 Velocity MISSILES SRM2-Standard: > 2.35 x 2, 0.13 Burst Int, 2s interval, 360m, 475 m/s > 150 SRMs/Ton > spread same as artemisSRM2-Artemis: > 2.35 x 2, 2s interval, 360m, 475 m/s > 150 SRMs/TonStreak SRM2: > 2.35 x 2, 0.13 Burst Int, 2s interval, 360m, 475 m/s > 150 SRMs/Ton SRM4-Standard: > 2.35 x 4, 0.1 Burst Int, 3s interval, 360m, 400 m/s > 150 SRMs/Ton > spread same as artemisSRM4-Artemis: > 2.35 x 4, 3s interval, 360m, 400 m/s > 150 SRMs/Ton SRM6-Standard: > 2.35 x 6, 0.1s Burst Int, 3.75s interval, 360m, 400 m/s > 150 SRMs/Ton > spread same as artemisSRM6-Artemis: > 2.35 x 6, 3.74s interval, 360m, 400 m/s > 150 SRMs/Ton LRM20 > 1.0 x 20, 4s interval, 1000m, 240 m/s > 300 LRMs/TonLRM20-ST > 1.2 x 20, 0.05s Burst Int, 4s interval, 1000m, 240 m/s > 300 LRMs/Ton LRM15 > 1.0 x 15, 4.0s interval, 1000m, 240 m/s > 300 LRMs/TonLRM15-ST > 1.2 x 15, 0.05s Burst Int, 4s interval, 1000m, 240 m/s > 300 LRMs/Ton LRM10 > 1.0 x 15, 4s interval, 1000m, 240 m/s > 300 LRMs/TonLRM10-ST > 1.2 x 15, 0.05s Burst Int, 4s interval, 1000m, 240 m/s > 300 LRMs/Ton LRM5 > 1.0 x 5, 5s interval, 1000m, 320 m/s > 300 LRMs/TonLRM5-ST > 1.2 x 5, 0.05s Burst Int, 5s interval, 1000m, 320 m/s > 300 LRMs/Ton Edited January 5, 2020 by The6thMessenger Link to comment Share on other sites More sharing options...
mixedupjim Posted January 31, 2020 Share Posted January 31, 2020 Hi, I'm actually working on a mod that adds in the other "missing" weapons such as light gauss, sniper cannon, long tom etc.Currently there are some limitations on what can be achieved with the editor i.e. you can only really edit what is already there and not create new stuff (although that's not strictly true any more). However, I have got an idea on how to get round that challenge.I've been working off this data sheet....https://www.sarna.net/wiki/Weapons_and_Equipment_Lists but with no knowledge of the table top rules some of the range information really doesn't mean anything to me. Your break down of info is much easier to use. If you want to help then it would be awesome if you created a list with all weapons from the sarna data sheet.I could also do with knowing if weapons should fit small, medium or large hard points. Link to comment Share on other sites More sharing options...
multox Posted February 26, 2020 Share Posted February 26, 2020 Machinegun and Flamer DPS seem waaaay over the top in MW5, if the in-game stats are to be believed. If my calculations and memory are right they are 10 and 20 dps right now! Link to comment Share on other sites More sharing options...
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