NF1N1T Posted January 5, 2020 Share Posted January 5, 2020 So I've used the Script Merger to try and solve some issues, and while it did fix the previous issues, it has brought up new errors and has left me stuck without any knowledge on what to do next. My Mod list is as follows:Script MergerUnification patch for 1.32 - 1.31 - 1.31GOTY - 1.31A game versions (UPatch)The Witcher 3 Redux v1.4Lore Friendly Witchers v0.6Slots Slots SLOTS v5.0Increased Creature Loot v2.0Fast Travel From Anywhere v1.0.5Over 9000 Weight Limit Mod v1.31Autoloot v1.74Indestructible Items v1.30+The Witcher 3 HD Reworked Project Finally the Script errors I get are:Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(1201): I dont know any 'value'Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(1201): I dont know any 'value'Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(1201): I dont know any 'indestructible' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. it seems the first three interact with the Indestructible mod, but the last three errors I have no idea where they could come from.This is after I merged files using Script Merger. I would go and try to fix them manually myself but I'm not an expert when it comes to coding and I'd rather not cause more problems.If you've experienced these issues and have a fix, or you know of something that can get this issue fixed please let me know. Thank you. Link to comment Share on other sites More sharing options...
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