Zod976 Posted November 12, 2012 Share Posted November 12, 2012 (edited) I am wondering if anyone could give me some help on modifying killmoves in creation kit. I figured out where kill move animations are located under gameplay tab and I finally figured out how to remove the last enemy requirement on killmoves. My first question is if there is a way to stop certain kill moves from starting or a way to reduce the chances of a certain kill move under certain weapon types from happening so often? My last question is how can I make decapitations occur on any NPC/Player besides modifying the % chance or removing the perk condition? I noticed not everything will use decapitations even when 100% chance and it seems to be level related or something. I cannot find a guide or anything for this type of thing in creation kit but would appreciate some help on this as I am trying to make my own personal kill move mod. Edited November 12, 2012 by Zod976 Link to comment Share on other sites More sharing options...
Recommended Posts