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Miasmata trailer 2


spanian77

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Check this video,second trailer of the upcoming game Miasmata

(Steam link)

 

 

Looking at its amazing landscape, this will make Skyrim devs to be jealous for some things missing from TES games...imagine a -very-big- "patch" that would make Skyrim's landscape better like from this game!

And even better,imagine modders start working on this game...at Nexus ofc!!

Edited by spanian77
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Honestly, i don't find the landscape in that trailer any better than Skyrims. In fact, its seems to have about the same rendering level as Oblivion, which was in fact inferior.

 

The major differance, of course, is colour. But if you want lush greens, purples and yellows from a cold, sub artic tundra (without the benefit of actual seasons) then you're clearly playing the wrong game.

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l watched the first trailor...there were too many shadows for me to really get interested in it, though - i felt like l couldn't see the details enough.

what l really, really found intriguing tho?

 

The book & map system. That was fairly innovative compared to skyrim. (perhaps that isn't the right word, but skyrim is the only game aside from a few mmos that l've played over hte last few years.)

 

I did find the hands to be a bit of a drawback, but the story seemed interesting. not sure if it would be for me, exactly, but l can see teh appeal to it.

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Honestly, i don't find the landscape in that trailer any better than Skyrims. In fact, its seems to have about the same rendering level as Oblivion, which was in fact inferior.

 

The major differance, of course, is colour. But if you want lush greens, purples and yellows from a cold, sub artic tundra (without the benefit of actual seasons) then you're clearly playing the wrong game.

 

 

I don't know why you see it that way,first I don't compare them basic from the climates/colors and second regardless the lods short-distance-transitions which they suck in this video you can easily see that this game has many features that Skyrim may have only

-using ENB,I won't name them,you will know if you play with ENB,

-using a weather\lighting mod like Climates,

-"cleaner" grass >only with HQ textures mod like Vurt's flora,

-"cleaner" shadows...

- grass that "reacts" from external light like torch,

-parallax textures >modding on this with Skyrim=not good,at least from what I've seen and test,too many streching and not so "parallax",

and some other stuff that you have to see 2-3 times the trailers to catch them.

 

Seriously now,only the colors you see different and the game compared only with Oblivion ? And I can imagine that you didn't compare it with vanilla Skyrim..as I've said,inagine the potentials if its like-Skyrim-thing modding.

Edited by spanian77
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What I find impressive is that they seem to have built a viable rival to Skyrim - which had a dev team of 90 professional game designers and a budget in the millions - on a shoestring budget with a dev team of two people. Some aspects of the game may not equal or exceed TES V (the graphics, for instance... though they still look pretty good) but if this is what they can do with such limited resources, just think of what the sequel will be like if the game is successful.

 

I may actually hold off on Dragonborn to play this instead. Support the innovators, I say.

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Seriously now,only the colors you see different and the game compared only with Oblivion ?

 

Honestly, yes. The wood textureing looks out dated, i see greater pixilation around the edges of leaves, rocks are far more angular, a lot of the colours lack depth.

 

It still looks line an interestnig game, don't get me wrong, but then again i'm having fun with A Game of Dwarves, i just don't see the claim that the landscapes are better than Skyrim. More colourful and vibrant, to be sure, but again, thats not the intent of Skyrim's art.

 

Some of the features, as you said, do look good. The light effect on static scrub, for instance. But that's not the landscape looking better, thats surperior lighting effects.

 

 

*whatever possessed me to think 'Honestly' was spelled 'Onestly'...

Edited by Lachdonin
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l think part of what Lachodonin may be referring to is the textures themselves? some of them did seem somewhat blocky, mostly dealing with the hands.

 

What I find impressive is that they seem to have built a viable rival to Skyrim - which had a dev team of 90 professional game designers and a budget in the millions - on a shoestring budget with a dev team of two people. Some aspects of the game may not equal or exceed TES V (the graphics, for instance... though they still look pretty good) but if this is what they can do with such limited resources, just think of what the sequel will be like if the game is successful.

 

I may actually hold off on Dragonborn to play this instead. Support the innovators, I say.

 

l'm not sure it's a rival at this point. give it some time, but from what l was reading the map is fairly small, and the quest possibly small or medium sized. but, if it has more time to develop (or the do dlcs or whatever) it could very well become something awesome. at this point l'm curious about it, but not going to compare it to skyrim yet. Lol.

Edited by slainia
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Oh,I forgot the water too,looks like cleaner water(something like Enb's SSAO trsn "issue" ) but you can easilysee the flickering on it.I guess if its optimized and its tweaking free like Skyrim's ini then maybe all these can be modified for eye candies.

 

@ JanusForbeare

 

Good point there,

 

Globally speaking I don't want to compare it with Skyrim in all fields,there are different games and simply can't be compared like "which one is better" . I 've just spotted some stuff that if you all played Skyrim from its first days(before very nice HQ mods came out) you spotted them too.

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I watched the video at 720p. I would say that the graphics of a modded Skyrim are of higher quality and look more realistic than this games graphcs, although some things are hard to tell from the video. There appeared to be some video compression artifacts. This does seem to be an actual RPG as opposed to a mostly action game with RPG elements (Skyrim). I can't say I'm too excited about hiding from animals and collecting flowers. Hard to tell what it's all about from this small piece. Maybe the player character starts off as an entymologist/botanist, and catalogs plants and insects, but then a meteor hits the planet and it turns into a zombie apocalypse and you stumble across huge weapons caches. Yeah, it all comes down to blasting things eventually, doesn't it. Edited by blitzen
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