CaptainRC Posted November 13, 2012 Share Posted November 13, 2012 (edited) I managed to make an jump enhancing enchantment that uses a script and it works like I want it to, except for one problem. When I start the game from the desktop with the enchanted item equipped, the enchantment won't work unless I unequip and then reequip the item the enchantment is placed on. How can I fix this? Edited November 13, 2012 by CaptainRC Link to comment Share on other sites More sharing options...
CaptainRC Posted November 13, 2012 Author Share Posted November 13, 2012 I think I've figured out the problem, and it isn't in the script. Well, actually it is, but it can't be helped. I just checked the Creation Kit wiki and I found out this little tibit about the SetGameSettingFloat command, which is in the script: Edits to Game Settings are not saved. While they'll persist across consecutive save loads during the same game session, they'll be wiped when the game closes and will revert to their normal values the next time the game is loaded. One can maintain such edits via a maintenance function, reapplying the changes when necessary. So that explains why the enchantment doesn't work when loading. It looks like I need a maintenance function. Can someone help me with that? Link to comment Share on other sites More sharing options...
CaptainRC Posted December 19, 2012 Author Share Posted December 19, 2012 Come on. A little help here, please? Link to comment Share on other sites More sharing options...
Recommended Posts