xREaLiTy94 Posted January 14, 2020 Share Posted January 14, 2020 Hello Guys, maybe someone of you can help me.I tried to convert this mod (Grayhill Keep) https://www.nexusmod...5951/?tab=posts from Oldrim to SE.But i get a ctd every time, when i enter bannered mare in whiterun, there's a new npc added by this mod.So could anyone help me with this problem or maybe convert it for me? Thank you! Update: I tried to spawn the npc via console in front of me and my game crashed directly.So it seems, the npc is the problem. I cleaned the plugin allready via xEdit.Any suggestions? Link to comment Share on other sites More sharing options...
Hanaisse Posted January 14, 2020 Share Posted January 14, 2020 What conversion method did you use? If you used Nif Optimizer on the meshes, make sure to run the NPC's facegen mesh with the headparts box ticked. Link to comment Share on other sites More sharing options...
xREaLiTy94 Posted January 14, 2020 Author Share Posted January 14, 2020 I used Nif Optimizer. Do i have to tick only the headparts box? And what should i do with the other meshes?Thanks for your advice! Update: I tried to optimize the facegen meshes, but now my game won't even start. What did i wrong? Link to comment Share on other sites More sharing options...
agerweb Posted January 19, 2020 Share Posted January 19, 2020 CK64 generates the Facegen automatically (assuming you havent disabled this in the ini) why would you want to try an optimise these meshes? If you using the LE facgen Meshes and textures don't. Also use the Optimiser to check the textures in Grayhill, LE was tolerant of textures with odd sizes whereas SE isn't. Link to comment Share on other sites More sharing options...
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