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Assumed 'Open Cities' related CTD


ArtMurder

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Alright, so it started out me thinking this was being caused by my new lighting mods, but I ended up tracking the problem to whiterun. Every time I approached whiterun, or if I did manage to get into whiterun, when I approached dragonsreach, it would CTD. After a good 3-4 tries, I was never able to walk up to dragonsreach successfully, I would always CTD somewhere between the stables and the staircase up to dragonsreach. Though, I was able to walk around plenty in the city of whiterun on a number of occasions, with ZERO FPS impact, but the second I head up the staircase, I'd CTD before I reach the top. The game doesn't lag out, it simply CTDs or freezes from nowhere, pretty consistently.

 

So I decided to do some testing. I haven't tested with every 'open city' added city, but I have gone through a number of tests using one of the most taxing mod added things on my game the Dwemer Skyship. I flew around for a good 30 minutes without getting close to any towns, no CTDs at all, maybe a 10-12 FPS drop here and there when I dived in close to some woods or something, but nothing that indicated I was getting close to a CTD. I get close to Whiterun, CTD. My FPS drop was maybe 15, no worse then you'd expect diving in close to an open white run city with high-res textures packs installed. But very consistently, when I get close to dragonsreach, CTD. I tried something else, I flew to falkreath, then to morthal, no CTD, despite diving in VERY close to both cities and looping around them 3-5 times each. I get close to solitude, and about 3/4ths of the way through my first pass over the town, CTD. The FPS drop was no worse then falkreath or morthal, yet it caused a CTD.

 

My machine is very highend, with a quad core i5 Processor, 16 gigs of ram, and a 2gig graphics card, it should be able to take anything skyrim throws at, and in fact, has. I installed the highres texture packs a while ago, and even BEFORE uninstalling my ENB and replacing it with imaginator and dynavision because of an inverted colors glitch, I ran skyrim at a pretty smooth 45-65 FPS (45 being the extreme low end when I would take off running into a city like whiterun I hadn't visited in a while) Also, while I'm reporting bugs, I have a problem with dead things floating off into the sky. Not all of them, but after slaughtering all the guards in whiterun as a werewolf, I came back the next day to find 2 of the 8-10 I killed floating 200-300 feet above the city, slowly floating higher and higher. Amusing, but very immersion breaking. I guess I could pretend they are going to sovenguard or something...

 

I can't seem to track down the exact cause of the problem, but it does seem to be related to open cities in SOME WAY. I do NOT want to uninstall open cities, as it is one of my all time favorite mods, so this is very frustrating. The mods I have installed lately are...

 

RCRN - Installed for a second time, the uninstalled for a second time, since I thought maybe I installed it wrong the first time. Either I'm crazy, or everyone else is, but this mod only seems to make light look funny and overly exaggerated (and I like my game really really dark at night) . I used the 'uninstall' program included with the mod to uninstall it, so I don't think this could be part of the issue.

 

DYNAVISION Dynamic Depth of Field.esp

IMAGINATOR - Visual Control for Skyrim.esp

 

ApachiiHairStyles.esp

ApachiiHairStylesELVES.esp

 

Lanterns Of Skyrim - All In One - Main.esm

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp

 

Predator Vision.esp

 

AIMP - Antz in my Pantz.esp

 

I also recently updated to the most recent version of skyrim(1.8 something) and the matching version of SKSE. Since all my SKSE related mods work perfectly fine, I pretty much assumed this was something I could pretty much ignore, but you never know.

 

All my mods.

 

skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Lanterns Of Skyrim - All In One - Main.esm

SkyMoMod.esm

moonpath.esm

Nchuzzrezar.esm

ApachiiHair.esm

ApachiiHairFemales.esm

ApachiiHairMales.esm

ClimatesOfTamriel.esm

RaceCompatibility.esm

iHUD.esp

SkyMoMod_lists.esp

Skyhighrim.esp

buildablehouse.esp

UFO - Ultimate Follower Overhaul.esp

UFO - Dawnguard AddOn.esp

HighResTexturePack01.esp

HighResTexturePack02.esp

Vampire Eyes Fix.esp

Unofficial Skyrim Patch.esp

Unofficial Dawnguard Patch.esp

Unofficial Hearthfire Patch.esp

Chesko_Frostfall.esp

StaticMeshImprovementMod.esp

Economics of Skyrim.esp

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp

83Willows_101BUGS_V4_HighRes.esp

ApachiiHelmetWigs.esp

BabettesFeastOverpowered.esp

Behemoth Dragon.esp

BetterFishAdded.esp

Cannabis.esp

Chesko_WearableLantern.esp

CookingExpanded.esp

FishingInSkyrim.esp

humans drop human parts.esp

Legs.esp

sextoys-calyps-2.esp

Tiny.esp

Auto Unequip Ammo.esp

Mart's Savegame DeBloatifier.esp

battleflute.esp

1nivWICCloaks.esp

DwarvenMech.esp

DwarvenRifle_Guilmonex.esp

Dwemer Goggles & Scouter.esp

DwemerAutoBlade.esp

DwarvenPowerArmor.esp

FlameAtronachArmor.esp

Futanarium.esp

hothtrooper44_ArmorCompilation.esp

LB_EnemiesEssplode!.esp

Mechanos Dwemer SteamPunk - Revolver.esp

Mechanos Dwemer SteamPunk - LawnMover.esp

Space Wiking's Dwemer Exoskeleton.esp

SuccubusCBBE3GiftByNausicaa.esp

DeadlyDragons.esp

DeadlyDragonsArmory.esp

Aethernautics.esp

Dwemer_Skyship_v1.esp

DA_Skyship.esp

moonpath_questdata.esp

Nchuzzrezar.esp

Better Dynamic Snow.esp

dD - Enhanced Blood Main.esp

dD-Dawnguard-MonsterMod EBT Patch.esp

Vile Art of Necromancy.esp

Open Cities Skyrim.esps

Open Cities Skyrim -- No Gates.esp

TRO_BasicNeeds.esp

CookingExpanded - TRO_BN.esp

Better Vampires.esp

AdvancedWerewolf.esp

ToL_Core_by_Brevi.esp

ToL_SKSE_by_Brevi.esp

midasskyrim.esp

Improved Dragon Shouts.esp

ASX_Spells.esp

dovahkiinrelax.esp

BFSEffects.esp

Sneak Tools.esp

Sneak Tools Vanilla Hoods.esp

Sneak Tools Vanilla Masks.esp

The Dance of Death.esp

SkyRe_Main.esp

SkyRe_Combat.esp

SkyRe_EncounterZones.esp

SkyRe_EnemyAI.esp

SkyRe_EnemyScaling.esp

SkyRe_StandingStones.esp

OhmesRaht.esp

SphereBox.esp

moveitLWT.esp

Alternate Start - Live Another Life.esp

SkyRe_Races.esp

Predator Vision.esp

PC Exclusive Animation Path.esp

PC Exclusive Animation Path - Elder Race.esp

Lady of Death.esp

Improved Dragon Shouts - Dawnguard.esp

KMM_2-1a.esp

throwingweapons.esp

throwing_weapons_leveledlists_plugin.esp

DwarvenArmy.esp

DBset.esp

PocketProtectors.esp

PsilocybinMushrooms.esp

Spriggan Armor 2.esp

KCEAssaultRifles.esp

ApachiiHairStyles.esp

ApachiiHairStylesELVES.esp

AIMP - Antz in my Pantz.esp

DYNAVISION Dynamic Depth of Field.esp

IMAGINATOR - Visual Control for Skyrim.esp

Spells Cast Light.esp

ClimatesOfTamriel-VanillaNights-Lvl-1.esp

ClimatesOfTamriel-Dungeons-Hardcore.esp

ClimatesOfTamriel-Interiors-Warm.esp

WATER.esp

 

 

Edited by ArtMurder
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I've tried disabling over half the mods in my load order, pretty much any of them that even remotely effect the worldspace or lighting or textures or meshes, and NOTHING has stopped these CTDs, though oddly enough, some of them seem to slow them down, but I still ALWAYS get a CTD if I spend enough time in and around an Open Cities added city.

 

Nothing seems to work.

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I've pretty much narrowed it down to Open Cities. Does anyone know how compatible Open Cities is with the newest version of skyrim and SKSE? I don't think SKSE would effect it, but mods can be weird.

 

It was working fine before, and I deactivated every mod that I installed since it started acting up, and it's still acting up. I really really don't want to uninstall open cities...

Edited by ArtMurder
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