SkyPyrat Posted November 14, 2012 Share Posted November 14, 2012 Right, so. I am fairly certain that my problem has something to do with Mission Mojave Ultimate Edition, one of the patches for it associated with Project Nevada, the WMX patch, or all of those things, there being no issues before installing these. At first, when the MMUE plugins were active, New Vegas would crash on start up. Unchecking the MMUE patches fixed this, but then I noticed an in-game error that I thought was unrelated; Joshua Graham, who is scripted to show up at the sorrows camp after meeting with David, showed up with a large error symbol on him. I tried to kill him through VATS and with the console, to see if the error was missing item texture on his person, but whenever I attempted this, the game would crash. After all of this, I decided to reinstall my game and mods. This time, it seemed that everything was working properly, MMUE patches and all. But Joshua is still sporting his error symbol, still crashes the game if I try to kill him, and the game will crash by itself after a short amount of time. I've no idea what the problem is, beyond some kind of conflict. Please help. Load order as follows: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmCaravanPack.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.esp (flagged as master, don't know why, not sure if matters)Project Nevada - Cyberware.esp (same as rebalance.esp)Mission Mojave - Ultimate Edition.espThe Weapon Mod Menu.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espMMUE-CP-PNCore.espMMUE-CP-PNRebalance.espMMUE-CP-PNEquipment.espMMUE-CP-PNOWB.espWeaponModsExpanded.espProject Nevada - WMX.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espMMUE-CP-WMX.espBetterGamePerformanceV4.espmpatch.esp (fnvedit merged patch) Link to comment Share on other sites More sharing options...
PizzaSHARK Posted November 16, 2012 Share Posted November 16, 2012 I noticed that WMX seems to not play nicely with MMUE, either. I'm still working on load orders and trying to remember how to create bashed/merged patches, but WMX seems to be one of the mods that invariably causes an immediate CTD on launch, regardless of position in load order or even most other mods. A different load order which includes WMX but not MMUE launches normally, and WMX works fine in-game. Link to comment Share on other sites More sharing options...
SkyPyrat Posted November 17, 2012 Author Share Posted November 17, 2012 Yeah, I've been running everything except MMUE perfectly, before this. Link to comment Share on other sites More sharing options...
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