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Flamedrinker + Blazewall


Cipherthe3vil

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Could someone create a sword, a one handed sword, that deals extra fire damage on a basic attack to a flaming target (A target that is currently on fire from a fire spell, trap, or torch) and prologues the flame's duration on the target (or just adds a new one- if there is already a flame on it), or consumes the flame to deal a larger boost of fire damage to the target on a Power attack?

 

Blazewall would be a rare item, not craftable, unique, and much harder to find then Flamedrinker, that acts as a Torch. It lights the area, and on a shield bash it sets the target on fire. On a power bash, it sets them on fire and deals damage fire damage to them as if they got hit by a firebolt.

When held in the blocking position, It'd activate a Flame-Wall spell.

 

But most importantly would be the sword, something you can use in conjunction with a Torch or Blazewall (Or a fire-mage teamate). However, the shield would be fairly unique and I'm sure many would love it.

 

 

I don't care about how the items look, they could look like normal steel weapons for all I care: I just really want the effects. Though if they are really unique they'd be loved a lot more by a lot of people I'd say.

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Plausible.

 

I think these could be created by taking a look at how the firebolt spell works, as it does increased damage against burning foes --> attach the effect to custom enchantment made for the sword --> make the sword cause burning, and it should deal increased damage on subsequent hits.

 

Shield sounds a bit harder, can't see way how to attach the flame wall to that. I guess you mean "Hit me and be burned"- sort of effect?

 

Did you know that Dawnguard gives this unique hammer which creates fire rune on bash? It's pretty nice.

 

Torch could be made too, Targe of the Blooded uses system which could be edited a bit to make this work.

 

But yeah, all these sound like pretty doable.

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Plausible.

 

I think these could be created by taking a look at how the firebolt spell works, as it does increased damage against burning foes --> attach the effect to custom enchantment made for the sword --> make the sword cause burning, and it should deal increased damage on subsequent hits.

 

Shield sounds a bit harder, can't see way how to attach the flame wall to that. I guess you mean "Hit me and be burned"- sort of effect?

 

Did you know that Dawnguard gives this unique hammer which creates fire rune on bash? It's pretty nice.

 

Torch could be made too, Targe of the Blooded uses system which could be edited a bit to make this work.

 

But yeah, all these sound like pretty doable.

 

 

Ah. Not Flame Wall, Flame Shield.

 

Like the spell "Flame Shield" that burns everyone around ya. (Which always makes my followers hate me T~T)

 

But yea. "Hit me and get burned" is the general idea.

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