TheFourthHorse Posted November 15, 2012 Share Posted November 15, 2012 Hey Folks, I was just playing though Project Nevada and thought how wonderful it would be to have a 'Warmonger' perk that unlocked the schematics that Project Nevada reintroduces to New Vegas from Fallout 3. The probem is; I have no idea how such a perk is written in the GECK since I have nothing to compare it to. I thought maybe the 'Nuka Chemist' perk might hold the secrets but... no dice. So my question is... how would I make a perk or (more likely) a script that would add multiple schematics to the players inventory? note: I have literally no experience in this area so if you think the solution would be to complicated for me to understand I wouldnt hold it against you :P Link to comment Share on other sites More sharing options...
Xaranth Posted November 15, 2012 Share Posted November 15, 2012 Hey Folks, I was just playing though Project Nevada and thought how wonderful it would be to have a 'Warmonger' perk that unlocked the schematics that Project Nevada reintroduces to New Vegas from Fallout 3. The probem is; I have no idea how such a perk is written in the GECK since I have nothing to compare it to. I thought maybe the 'Nuka Chemist' perk might hold the secrets but... no dice. So my question is... how would I make a perk or (more likely) a script that would add multiple schematics to the players inventory? note: I have literally no experience in this area so if you think the solution would be to complicated for me to understand I wouldnt hold it against you :P You'd need to modify the Recipes forms. If PN adds the recipes themselves, you simply add a condition (GetHasPerk) to the recipe list. If not, you'll have to create the recipes themselves, which is fairly simple. Link to comment Share on other sites More sharing options...
TheFourthHorse Posted November 15, 2012 Author Share Posted November 15, 2012 Ah very interesting... I will give this a try, thanks! Link to comment Share on other sites More sharing options...
TheFourthHorse Posted November 16, 2012 Author Share Posted November 16, 2012 Wait... would that just mean it needs a perk in order to be made? Link to comment Share on other sites More sharing options...
Xaranth Posted November 16, 2012 Share Posted November 16, 2012 Wait... would that just mean it needs a perk in order to be made? You would have to make a warmonger perk, then find the recipes and change the requirements to include a check for your perk. For example, the Powder Charge crafting recipe has a requirement GetHasNote PowderChargeSchematic (Or something like). If you wanted warmonger to work with Powder Charges, you'd put an OR condition at the end of that, then check GetHasPerk Warmonger. That means you could make it with the schematic, or your warmonger perk. I don't know if PN adds the recipes themselves, in which case you'd need to tweak the recipes, or just the items that were in FO3, in which case you'd need to actually make recipes for each one from scratch. Link to comment Share on other sites More sharing options...
TheFourthHorse Posted November 16, 2012 Author Share Posted November 16, 2012 (edited) Thanks... I wasn't too sure about that one. I haven't had a chance to try it out because of the texture stuff I'm doing but I will soon enough and now I'm certain that it'll work, thanks a bunch! Kudos given! Edited November 18, 2012 by TheFourthHorse Link to comment Share on other sites More sharing options...
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