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Losing Fingers


Arthemis

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Another animation-related question, folks. So I make some adjustments to the vanilla 1hm_idle anim. Everything works fine, no trouble whatsoever thanks to xp32 and his tutorials. And here comes the big BUT. Or BUTT, whatever.

 

When I load the anim ingame, my character loses his fingers! ...or, at least, a couple of them. Now he looks like a really unlucky swordsman. Any ideas on what might have caused this?

 

http://cs418318.userapi.com/v418318232/15af/mFkJMh6_no0.jpg

 

 

http://cs418318.userapi.com/v418318232/15b6/F--Xrg5pJE0.jpg

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Poor swordsmanship?

 

Aside from that)) What was I doing wrong when animating\exporting?

 

perhaps you didn't re-key those specific joints. Sometimes a joint needs to be key framed again otherwise you get the odd deformations you're experiencing.

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