Xaranth Posted November 16, 2012 Share Posted November 16, 2012 Well, Project Hideaway is online at last. Although a fairly limited version. I've been working on the Item Sorter for the last day and a half, and it SHOULD be finished either this evening or tomorrow morning. But really, implementing the thing is like a bleeding hamster wheel - I do the same thing, over and over and over and it feels like nothing changes. I've written this script: scn DARC05scptISDefault ref rActor ref rTarget short sType begin OnActivate Set rActor to GetActionRef if rActor == player Activate rActor 0 else Set rTarget to GetLinkedRef Set sType to 24 RemoveAllTypedItems rTarget 1 1 sType %FormList rTarget.Activate rActor 1 endif end literally 42 times so far, and can look forward to at least 26 more times. It makes me long for a real language where I could just instantiate the freaking thing fifty times and pass sType and %FormList via parameter. The more I work with FNVScript, the more I'm astonished that there wasn't mass rebellion amongst the FNV team. I need an intern to do this stuff for me, really. And no, there's really no point to this post except to break up the monotony. Possibly an appeal for encouragement, but I expect my own sense of compulsion will provide plenty of that. Enough to finish the thing, anyway. -X Link to comment Share on other sites More sharing options...
CaptMitch Posted November 16, 2012 Share Posted November 16, 2012 you can do it! Link to comment Share on other sites More sharing options...
Xaranth Posted November 16, 2012 Author Share Posted November 16, 2012 you can do it! Why do I hear you saying that in a B-movie version of the Westside Story latin accent? Link to comment Share on other sites More sharing options...
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