Jump to content

Console Commands via Holotape


Recommended Posts

ScrapAll is a debug command. Because scrap is controlled more specific to references instead of forms, and that is accessed from usually large FormId lists to actually scrap it. They needed a debug command for that. Usually if you need something then write a script for it in Papyrus & encode that with it placed on something in the game. Here it's a note, a holotape note I think, that launches into it. But the thing is we don't actually need a script for little stuff like that.

 

 

Instead we use a BAT file, batch file, it's just a text file in the data folder, ~BAT filename launches it. It's a batch though, it's meant to execute a bunch of commands at once like add 30 settings/config holotapes to the player or optimize God Rays for Nvidia, other commands that are entered way to often so the process is somewhat automated, and those can be set up to launch with the game. However, it's silly, because it's a debug command, it's just going to break stuff.

 

 

Instead use a mod that edits that place to scrap things or use ScrapEverything which is what I prefer, there's a shotgun that will cleanup everything too. GengisKhanX makes the shotgun cleaner I think, you just shoot stuff that you want to disappear. Even better, go into the Creation Kit to edit that settlement to build it exactly how you want it which is pretty easy to learn how to work on settlements in this way, and those files you can make just for yourself in custom projects.

Edited by SpaceMachineSixThousandOne
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...