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Merge Ghouls mods


AxelNexus

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Hi, I´ve started modding Fallout 4 after some time away from the game. Just added some minor tweaks for the most part for now, but what I really want, the mod I always look for in any Fallout game, is the Ghoul mod.

 

Sadly it appears Fallout 4 has being really unlucky in this department. First it took a really long time to have a mod that makes the player look like a real in canon Ghoul, but that´s all it does, it changes the face and boy of the main characters (all of them, therefor loading an older save file with the mod active will turn every character you load into a ghoul). There are mods to fix Ghoulish perk, there´s like 3 or 4 and you have to install the patch for nuka world. And there´s the alternate start, which is awesome but you look like a half-ghoul rather than the real deal and it also doesn´t affect rads and ferals affiliation. But there´s the ghoul mask in two different mods that add the friendly ferals spell/effect.

 

It appears the pieces are there, spread across the nexus, but none is complete. And I would install all of them to get the full thing, but that I know will cause tons of conflict (like the ghoulified effect from alternate start on an already ghoul character from the one with the real ghoul face), and also will result in the same gazillion problems I had with werewolves and vampires in Skyrim precisely because I had to install like 5 mods per race to reach the desired results. So am I the only one that wishes these mods to be assembled together to work in conjunction? I´ve seen some other mods in the nexus that do that, don´t know why this hasn´t being done yet. I personally would do it myself if I knew jackshit about modding or at least try, don´t know how active the modders that did those are since it seems some of these mods have being abandoned since 2017.

 

But pretty much it would be using alternate start ( https://www.nexusmods.com/fallout4/mods/33232 ) but removing the step where it ghoulifies you and changing it for the vanilla models as they did in Revamped Ghouls ( https://www.nexusmods.com/fallout4/mods/8251? ) and either the character earns the same spell as in Ghouls Mask Returns ( https://www.nexusmods.com/fallout4/mods/19820 ) or like the ballistic weaver you can add a new spell to any piece of clothing that adds that effect, that way you just need to add the effect by a crafting station to any of your clothing pieces and VOILA, full friendly feral ghouls on a character that looks like an actual ghoul and a way to activate it on new saves; and on top of all that we throw in the Better Ghoulish Perks ( https://www.nexusmods.com/fallout4/mods/22939? ). This would be perfect as it would not affect the other characters/saves, and it would be a real ghoul character, rather than just looking like one or having the rad resistance power via fixing a bugged perk.

 

But alas I don´t know anything about modding. So here´s hoping someone sees this with the ability and permissions to do so or the mod authors from those mods finally decide to finish those projects.

 

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