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Non-Static Items - Unmovable but usable


SpizificatioN

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Okay guys.. So I need some help with this. I have some items colliding with each other and when I enter the game they fly away. I don't want that to happen. Please if you know how I can fix that, tell me. Here is an example:

 

http://i46.tinypic.com/122kft3.png

 

I have tried with the "Don't Havok Settle Option" and with a collision box but they still fly away. Thanks in advance :)

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How do I disable their collision? Thanks for the answer btw.

 

Edit the nif in Nifskope, select the BSXFlags branch in the block list, right-click on the "Integer Data" flag in the block details window and click "Flags" in the pop-up, then untick "Bit 1: Enable Collision (2)".

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Depending on what you are doing with them, try making them work like harvestable activators?

 

I don't know to much about modding, but I figure you could use the method they are using to make them static, yet change when activated.

 

Or maybe I'm just talking to myself here. :tongue:

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