SpizificatioN Posted November 17, 2012 Share Posted November 17, 2012 Okay guys.. So I need some help with this. I have some items colliding with each other and when I enter the game they fly away. I don't want that to happen. Please if you know how I can fix that, tell me. Here is an example: http://i46.tinypic.com/122kft3.png I have tried with the "Don't Havok Settle Option" and with a collision box but they still fly away. Thanks in advance :) Link to comment Share on other sites More sharing options...
steve40 Posted November 17, 2012 Share Posted November 17, 2012 Maybe make their collision boxes smaller?Or you could make them static, or disable their collision, but they wouldn't be activatable then. Link to comment Share on other sites More sharing options...
SpizificatioN Posted November 18, 2012 Author Share Posted November 18, 2012 How do I disable their collision? Thanks for the answer btw. Link to comment Share on other sites More sharing options...
SpizificatioN Posted November 20, 2012 Author Share Posted November 20, 2012 Anyone? :S Link to comment Share on other sites More sharing options...
steve40 Posted November 21, 2012 Share Posted November 21, 2012 How do I disable their collision? Thanks for the answer btw. Edit the nif in Nifskope, select the BSXFlags branch in the block list, right-click on the "Integer Data" flag in the block details window and click "Flags" in the pop-up, then untick "Bit 1: Enable Collision (2)". Link to comment Share on other sites More sharing options...
ArtMurder Posted November 22, 2012 Share Posted November 22, 2012 Depending on what you are doing with them, try making them work like harvestable activators? I don't know to much about modding, but I figure you could use the method they are using to make them static, yet change when activated. Or maybe I'm just talking to myself here. :tongue: Link to comment Share on other sites More sharing options...
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