Sebo85 Posted January 24, 2020 Share Posted January 24, 2020 So I'm (still) trying to get a wide vault door and I wanted to do a wider version of the DLC vault door to fit into a wide doorway. Since this door actually has a skeleton to 'collapse' while opening and no simple open/close animation I just wanted to recreate the bstrishape of that dlc door but I don't know how to do it cause I can't isolate the visible mesh to open it up on Blender AND to replace it in nifskope after editing it. The collision is another part which I don't know how to edit :D Thanks for any advice Link to comment Share on other sites More sharing options...
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