AsteriskAmpersand Posted January 28, 2020 Share Posted January 28, 2020 Most of the MHW Modding knowledge has been recorded on the MHW Modding Research Discord's Wiki. This includes tutorials to model, material, efx, map, audio and npc editing. It's made and maintained by the people at the MHW Modding Research Discord and includes most of the previous tutorial list's entries updated to reflect the improvement on tools available, new methods and now known file listings. For requests and help with modding, the MHW Modding Discord has active help channels and a request channel. Many of the old tutorials linked on the nexus forum rely on very rudimentary methods that are no longer necessary due to advances in the technology. In particular visual assets should no longer require any sort of hex editing as there's now:A Mod3 Importer that allows bone editing, YAVNE compatible normal editing, and changing materials.A Ctc/Ccl Editor that allows editing jiggle bone physics within blender.A Mrl3 Editor that allows editing material files without having to manually finnagle around unknown hex data, which was based on a shader decompilation. Link to comment Share on other sites More sharing options...
Recommended Posts