Alt91 Posted January 30, 2020 Share Posted January 30, 2020 For some reason when I open the pipboy while sitting, it gets shoved so far into my characters face the screen is behind their eyeballs. Which means all I see is an arm. Does anyone know why this is happening or how it can be fixed? Link to comment Share on other sites More sharing options...
Alt91 Posted February 2, 2020 Author Share Posted February 2, 2020 (edited) I think the problem is pip-boy remover.The sit anywhere mod may be outside it's bounds to detect, so it doesn't reequip the pip-boy when needed. Edit: The mod is actually called Pip-Boy Invisible When Not in Use. Edited February 2, 2020 by Alt91 Link to comment Share on other sites More sharing options...
Alt91 Posted February 3, 2020 Author Share Posted February 3, 2020 After closer examination, pipboy remover doesn't seem to be the problem. It equips the pipboy just like any other time.I did notice it places the pipboy above the arm rather then on it. I took the mesh into NifScope and moved it onto the arm. But got the same result, ingame, when using it sitting down.In normal mode the pipboy was too far away and hard to read, so it wasn't a good solution anyway. Also food & drink animations don't seem to work with this mod either.Which was one of the main reasons I wanted to use the pipboy in the first place. I'm thinking about just trying to create my own sit mod based on the vanilla sit data. Link to comment Share on other sites More sharing options...
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