iamded Posted November 19, 2012 Share Posted November 19, 2012 Howdy, Recently I've installed a few great mods, namely Project Nevada. It's fantastic, it includes an inventory sorter to group all your items, but it also adds new items which have been excluded from this sorter.So I have all my "ARMM: <itemname>" for my medium armours, and then "Armored Duster" without the prefix as it's a new item. What I'm requesting is very simple I'm sure, simply how to rename items in the inventory. The 'setname "<itemname>"' console command added with the Fallout Script Extender was perfect, but it's effects aren't permanent and reset upon game restart. I have the GECK installed, but no idea how to use it... Any help much appreciated. Link to comment Share on other sites More sharing options...
iamded Posted November 23, 2012 Author Share Posted November 23, 2012 Not sure what the rules are on double posting, but I'd also like to bump this, so... I booted up GECK and saw the item names don't have the prefixes, so I figure that mod that adds the prefixes do just that - adds only the prefix to item groups, rather than rename each item. I suppose I could take note of the non renamed items and edit their names in the GECK, but I'm not sure why they don't have the prefix if they're in said category the prefix affects. Maybe I have no idea what I'm talking about, something with experience who could add perspective would be greatly appreciated, if possible. :) Link to comment Share on other sites More sharing options...
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