rubenthekid5954 Posted February 3, 2020 Share Posted February 3, 2020 I can't seem to find a post with my specific issue, so if this is a repeat and someone has found a solution, please link me to it. Anyway, to the problem; The normal map shaders are broken, they are essentially inverted or seem to have lighting all around it, making the outfit look totally fake. I've tried to do the Face Normals, Smooth Normals, and Update Tangent technique, but it doesn't work. I've also seen forums that say to set the UV sets to 4097, but it seems that it's only available to NiTriShapes, and the outfit is a BSTriShape instead. I'm all out of ideas. Link to comment Share on other sites More sharing options...
rubenthekid5954 Posted February 3, 2020 Author Share Posted February 3, 2020 Another Image of another piece of armor with the same problem. Link to comment Share on other sites More sharing options...
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