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Tried installing a couple of mods via Vrotex, now game wont load, please help!


soflegee

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Hiya, as it says in the title.

 

Now everytime I load witcher 3 a screen comes up with

 

"Error [content0]game\gui\_old\components\guidisassembleinventorycomponent.ws(33): Function 'ShouldShowItem' cannot have a weaker access modifier than in ancestor class 'W3GuiPlayerInventoryComponent'.

Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

"

 

And strangeley a red and black box starts loading up which ive never had before.

 

Ive installed

 

 

Always Full Exp (GOTY)

Better Merchant

Gear Improvements last longer (GILL)

More Money for Traders

ModMainMapZoom 1.1

Beautiful Grass

 

Thanks all, really stuck here

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Seems like a script conflict. One of the mods changes a value in the same script that is being changed by another mod with higher priority.

 

You need to run this tool after installing your mods: https://www.nexusmods.com/witcher3/mods/484

I've run that and it still comes up with

 

 

Error [content0]game\gui\_old\components\guidisassembleinventorycomponent.ws(33): Function 'ShouldShowItem' cannot have a weaker access modifier than in ancestor class 'W3GuiPlayerInventoryComponent'.

 

Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.

Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.

Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

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