HMTKSteve Posted February 4, 2020 Share Posted February 4, 2020 (edited) Is there a way to merge or split esp file data? I created a small mod using one esp file but on reflection, it would work better (and be easier to maintain) if I separated each location into its own esp file. At least on the development end it works better. When it comes to distribution, having an 'all-in-one' option would be great for consoles. Allowing the end user to pick and choose locations to use makes more sense on PC because some of the locations I am modding have been modded by others in previous mods. TLDR version: 1) Is it possible to easily merge multiple esp files into one file.2) Is it possible to easily export part of an esp file (map location) into a new esp file? Thank you Edit: I have been trying to use FO4Edit but when I try to copy all of the Persistent and Temporary data for a location it wants to make the original esp file int oa master for the new file. Edited February 4, 2020 by HMTKSteve Link to comment Share on other sites More sharing options...
DieFeM Posted February 4, 2020 Share Posted February 4, 2020 When it comes to split, I would say that is easier to copy the esp file with another name and remove things from both instead of coping data to a new esp. For merging there are some tools out there, which I don't know well enough to tell if those are easy or reliable, but I can say that, once you get it properly configured and understand how it works, version control, which is a CK feature, is a pretty easy way to merge plugins. Version Control reference: https://www.creationkit.com/fallout4/index.php?title=Version_Control_and_Multiple_Contributor_Collaboration Link to comment Share on other sites More sharing options...
Recommended Posts