MaxK313 Posted February 5, 2020 Share Posted February 5, 2020 Hey, I don't know if this question has been brought up before or if there is an online tutorial I missed. But I'm having trouble replacing the LOD textures for the Corvega plant. Stuff like the "silo" textures. I thought I found the textures in the LOD category when opening up the ba2. I replaced the appropriate siloLOD textures (or at least, what I thought was the appropriate texture. They've got the same name with just 'LOD' added on to it.) and nothing happens in game. Could anyone please explain to me how I can go about replacing LOD textures? Thanks. Link to comment Share on other sites More sharing options...
zilav Posted February 5, 2020 Share Posted February 5, 2020 You changed the "source" LOD textures used for LOD generation. However the game itself uses the combined pregenerated LOD meshes and textures used in a worldspace and named after it. For Commonwealth LOD textures atlas isTextures\Terrain\Commonwealth\Objects\Commonwealth.Objects.DDS You can edit it, but this will make your mod incompatible with others which try to do the same. The only way to make LOD mods compatible is to ship updated source LOD meshes and/or textures and ask users to regenerate their LODs using FO4LODGen. Link to comment Share on other sites More sharing options...
MaxK313 Posted February 5, 2020 Author Share Posted February 5, 2020 Ah, I see now. Thanks for clearing that up for me. Link to comment Share on other sites More sharing options...
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