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Extending VertibirdMenu.swf without F4SE ?


SKKmods

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The issue is when VFT Vertibird Fast Travel is enabled with keyword isVertibirdFastTravel to pick points on the map as travel targets, the lower level game engine takes over and the vertibird actor stops using AI packages visible to the script system.

 

Test: If all packages are stripped off, the actor reports using "default package" that has no travel destination during VFT.

 

If control is subverted back to the script system by removing isVertibirdFastTravel keyword and resetting AI, the vertibird actor will mostly do what is asked, then sometimes randomly do its own thing. I infer that the game system is trying to assert control to finish its VFT mission on a failsafe trigger or timer.

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