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Game break when arriving at the Citadel


OvertOddity

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I'm running into an issue with ME3, whereby the game will either freeze right after the end of the conversation between Liara and Shep (after the Mars mission, just before going to the Citadel to see the Council) and stop responding, or the audio will continue playing but the docking video won't play. Then the screen stays black but the background music will continue playing.

This may or may not be related, but I keep getting a warning about an unauthorised DLC despite the dll patch. However, the warning doesn't list the offending mod (see attached).

This is my ALOT diagnostic log generated from the ALOT installer: https://me3tweaks.com/alot/logviewer?logid=a9bba9312a998d542aeb27bbe0f7c181&type=diag

Does anyone have any ideas as to what might be causing this?

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Gave it another shot with the Origin version of the game and a slightly different selection of mods, and the game still breaks at pretty much the same place - this time a bit earlier, during the holo conversation with Hackett after the Mars mission.

https://me3tweaks.com/alot/logviewer?logid=4cd760a509ee957f87801a7df6a00a4e&type=diag

Modding ME3 is quickly becoming more of a hassle than it seems to be worth, I have now spent an entire day trying to get to the goddamn Citadel...

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