Teladim Posted November 22, 2012 Share Posted November 22, 2012 Hey all I am working on a mod to make a small dragon that can be an animal follower. The issue I am getting hung up on is that the dragon has a large collision area around it (about 2 meters around the actual model).I have edited the skeleton and model .nifs from paarthurnax as well as the textures to get this... http://imageshack.us/f/9/screenshot8zp.jpg/that is pretty much as close as you can get to him the collision is a circle around him with a gap on his front right that allows to get close to him and collision seems normal there(other than you pretty much get stuck in the circle and cannot get out)Any suggestions or general thoughts would be appreciated. Link to comment Share on other sites More sharing options...
asdgora Posted November 22, 2012 Share Posted November 22, 2012 Did you make a new collision mesh or did you use the one from the paarthurnax .nif without any editing? Link to comment Share on other sites More sharing options...
Teladim Posted November 29, 2012 Author Share Posted November 29, 2012 Did you make a new collision mesh or did you use the one from the paarthurnax .nif without any editing? I used the paarth files and reduced the size with NifSkope Link to comment Share on other sites More sharing options...
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