Aryube Posted November 22, 2012 Share Posted November 22, 2012 I started a new game and haven't ran into any problems but one... Fresh Skyrim install, latest mods, cleaned manually via TES5edit, Textures optimized, BOSS load order + manual load order tweaks, Wyre Bashed Patch, TES5edit merge Patch. You name it i've done it and it has done wonders. I get full 60fps, everything is working beautifully but i have only one problem. When I exit a dungeon i wait patiently for the loading screen but after 10+ mins nothing happens. The screen is still loading, there is the animation and the text hints and the ambient music playing but the game won't load. I thought i've done everything correctly? I made sure to check mod incompatibilities and i even enabled Papyrus logging to track any errors. I'm getting no crashes no conflicts with mods yet the loading screen never ends? Here's my PC... i7-2600 CPU 3.4ghzATI 7950 Graphics Card8GB DDR3 Ram Please any one that could give me even a little hint i would be very grateful. I've been setting up my fresh install for 3 days now and I have studies too so I was excited to finally play it today. Any tips would help, thanks! Link to comment Share on other sites More sharing options...
Aryube Posted November 23, 2012 Author Share Posted November 23, 2012 Fixed it myself :) Turns out because I had so many 4096 textures and scripts I needed to raise the limits. Here are my Skyrim.ini edits: [General] sLanguage=ENGLISH uInterior Cell Buffer=48 uExterior Cell Buffer=288 iPreloadSizeLimit=524288000 sLocalSavePath=Saves\ bBorderRegionsEnabled=1 uGridsToLoad=5 iNumHWThreads=8 iHWThread6=7 iHWThread5=6 iHWThread4=5 iHWThread3=4 iHWThread2=3 iHWThread1=2 iAIThread2HWThread=3 iAIThread1HWThread=2 iRenderingThread2HWThread=1 iRenderingThread1HWThread=0 bMultiThreadMovement=1 bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedParticleSystem=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bAnimateDoorPhysics=0 bPreCullActors=1 bUseHardDriveCache=0 bBackgroundLoadVMData=1 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fDefaultWorldFOV=78 fDefault1stPersonFOV=78 fSunShadowUpdateTime=0 fSunUpdateThreshold=2 fNearDistance=15 fDecalLifetime=256.000 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 uiMaxAudioCacheSize=2097152 uiInitialCacheSize=1048576 uiAudioHWThread=1 uMaxSizeForCachedSound=262144 bEnableAudioCache=1 bEnableAudio=1 sAudioAPI=XAudio2 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 iMinGrassSize=20 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 bReflectExplosions=0 [Controls] bBackgroundMouse=1 [MapMenu] fMapWorldMaxPitch=400.0000 fMapWorldMinPitch=0.0000 fMapWorldYawRange=3600.0000 bWorldMapNoSkyDepthBlur=1 fWorldMapNearDepthBlurScale=0 fWorldMapDepthBlurScale=0 fWorldMapMaximumDepthBlur=0 uLockedObjectMapLOD=8 uLockedTerrainLOD=8 fMapLookMouseSpeed=4.0000 fMapZoomMouseSpeed=10.0000 fMapLocalCursorPanSpeed=300.0000 fMapWorldZoomSpeed=0.2000 fMapMoveKeyboardSpeed=0.01 [Camera] fChaseCameraMaxAngle=30.0000 fOverShoulderPosZ=26.0000 fOverShoulderPosX=0.000 fOverShoulderCombatAddY=0.0000 fOverShoulderCombatPosZ=26.0000 fOverShoulderCombatPosX=0.0000 [Actor] fVisibleNavmeshMoveDist=12288.0000 [Animation] bMultiThreadBoneUpdate=1 [VATS] bVATSDisable=1 [backgroundLoad] bSelectivePurgeUnusedOnFastTravel=1 bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 bUseBackgroundFileLoader=0 [Pathfinding] bBackgroundNavmeshUpdate=1 bBackgroundPathing=1 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=6144 iMinMemoryPageSize=512 iMaxAllocatedMemoryBytes=8388608 fExtraTaskletBudgetMS=1.2000 fUpdateBudgetMS=1.2000 fArchiveInitBufferMB=8.0000 [HAVOK] iNumThreads=2 bHavokDebug=0 fMaxTime=0.0157 bDebugMultithreaded=0 Link to comment Share on other sites More sharing options...
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