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Looking for a mod - build your own interiors?


LucidLady

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https://drive.google.com/file/d/1hgOM-Jdta4tg7mBtu9lqffQJn0E987Ng/view

 

You like living in a basement, but ten basements isn't enough for you? Or do you need an apartment where the settlers won't go through your stuff?
This mod adds 18 created doors that lead to various internal cells. Doors can be found in the section "Structures -> not only basements".

Features:

- 18 internal cells with a workshop and a generator of 100 units of energy.
- Internal workshops have almost all construction options, as well as outside, but some objects may not be available, since these interiors are not full-fledged settlements. For example, you can't build recruitment beacons.
- Resources are shared with the parent workshop. Items are actually moved to an internal or external workshop, depending on where you are.
- Each door can only be built once and will disappear from the menu after it is created.
- Gg overload does not matter when entering / exiting.
- When building a door, you will see the outline of a marker showing where you will stand when you exit.
- Button for switching fog, debris, or lighting. This button can also be moved in the workshop mode.

Update: 1.1.4

- Fixed some navmesh.

Update: 1.1.3

- Fixed the floor of the bunker in the backyard.

Update: 1.1.2

- Expanded opportunities for construction in interiors.
- Small navmesh settings.

Update: 1.1.1

- The "basement Workshop" section has been renamed To "not only basements".
- Added 4 new interiors: a high-Rise building, a three-Story house, a Small store, and a Bunker in the backyard.
- Fixed: hole in the void in the Service room of the sewer.
- A high-rise building, a three-story house and a cinder block warehouse now have wall outlets. These are special power connectors connected to the main power source. They can be moved, but not disposed of.

Update: 1.0.1

- Added 3 new interiors: metro Tunnel, white brick Warehouse, cinder block Warehouse.

Cells:
Rusty pipe
A tiny underground shelter built in an old rusty sewer pipe. It's barely wide enough for a bed.

Buried the truck
A cargo trailer that was buried and converted into a shelter.

Sewer service room
A medium-sized sewer with a large copper pipe running through it. There is a utility room with a bed and several workbenches.

Sewer tunnel
A medium-sized sewer zone through which a sewer channel passes.

Close the cover
Underground shelter with a living room, bedroom / kitchen with two bunk beds and a tiny bathroom.

Studio apartment
One-room apartment with a small bathroom.

Apartment with a bedroom
Another apartment that has a separate bedroom and a small bathroom.

Rocky cave
Just a cave with almost nothing in it.

Cave laboratory
Cave with various machines (a copy of Virgil's cave).

Warehouse-basement
Basement with shelves and chemical laboratory.

Transshipment point
That little boarded-up tower at Oberland station always bothered me. This is a tiny room, big enough to fit in such a tower, with a staircase leading to a 3x3 basement.

Metro tunnel
Part of the metro tunnel with a medium-sized service area.

White brick warehouse
A large warehouse with white brick walls and a high ceiling.

The warehouse is cinder block
4-storey warehouse with cinder block walls.

Tall building
High, but narrow 5-storey building. May be located in gallows Lane.

Three-storey house
Three-storey house 3x3 (2 normal floors and an attic). May be located in Jamaica plain.

Small shop
A small store with a tiny apartment above it. It can be located on The egret tours pier.

Bunker in the back yard
Underground shelter with a bunk bed and shower (a replica of the bunker in West Everett).

Requirements:
Fallout 4
Settlement Menu Manager

Installation:
Any way you're used to.

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