ketara00 Posted February 11, 2020 Share Posted February 11, 2020 (edited) Okay, so I'm trying to create larger mods by combining existing ones. I've got mod merger set up successfully, and I'm able to merge them without a problem. I know what I'm doing well enough on F04Edit that upon checking, all the pathways are set up right. Only problem is, the weapons are completely functional in game but invisible. From poking around, it would seem to the be the case that the textures aren't merging along with everything else. Would anyone mind giving me a quick one over on how to correct this? I've seen some people pointing to CK, others talking about loose BA2 files, and I don't quite grasp what I need to do to make the models/textures merge along with everthing else.I could copy paste the files over and manually insert them from the original mods, but what I want is for them to accompany the .esp automatically. Cheers. Edited February 11, 2020 by ketara00 Link to comment Share on other sites More sharing options...
ketara00 Posted February 15, 2020 Author Share Posted February 15, 2020 No ideas, anyone? Link to comment Share on other sites More sharing options...
niston Posted February 16, 2020 Share Posted February 16, 2020 Check NIFs with nifskope for material file paths (Strings in Header) and correct if necessary. Then check the referenced material files and correct paths if necessary. Link to comment Share on other sites More sharing options...
Recommended Posts