Nifty62 Posted November 24, 2012 Share Posted November 24, 2012 Hey all, My game was working just peachy yesterday, but today I have a problem where the game crashes when I try to quicksave. However, it doesn't crash when I'm in minefield but as I get closer to the springvale/megaton area it crashes. I have not tested other areas as I'm not far into the game. This crash also includes when it quicksaves going through doors, so basically I'm completely stuck. I do have mods installed, here is a list: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMMart's Mutant Mod.esmHairPack.esmdD - Enhanced Blood Main.espAction for men v3.0.esphair_add_npc.esp1CazyTestEsp.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espFellout-pipboylight.espFellout-BrokenSteel.espFellout-Anchorage.espFellout-Zeta.espFellout-PointLookout.espFellout-Full.espWeaponModKits.espFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWeaponModKits - FOOK.espWMKAA12Shotgun.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Soft Unleveler.espMMM, FOOK2.espMMM, FOOK2 - DIK.espMMM, FOOK2 - Natural Selection.espMergedpatch.esp Total active plugins: 54Total plugins: 54 I just don't understand why it was working yesterday and not today. Link to comment Share on other sites More sharing options...
Valahul Posted November 24, 2012 Share Posted November 24, 2012 Do you use FO3MasterUpdate? Link to comment Share on other sites More sharing options...
Papajack55 Posted November 26, 2012 Share Posted November 26, 2012 Hey all, My game was working just peachy yesterday, but today I have a problem where the game crashes when I try to quicksave. However, it doesn't crash when I'm in minefield but as I get closer to the springvale/megaton area it crashes. I have not tested other areas as I'm not far into the game. This crash also includes when it quicksaves going through doors, so basically I'm completely stuck. I do have mods installed, here is a list: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMMart's Mutant Mod.esmHairPack.esmdD - Enhanced Blood Main.espAction for men v3.0.esphair_add_npc.esp1CazyTestEsp.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espFellout-pipboylight.espFellout-BrokenSteel.espFellout-Anchorage.espFellout-Zeta.espFellout-PointLookout.espFellout-Full.espWeaponModKits.espFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWeaponModKits - FOOK.espWMKAA12Shotgun.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Soft Unleveler.espMMM, FOOK2.espMMM, FOOK2 - DIK.espMMM, FOOK2 - Natural Selection.espMergedpatch.esp Total active plugins: 54Total plugins: 54 I just don't understand why it was working yesterday and not today. If you run BOSS for Fallout 3, it will tell you not to run Fook2 due to it already being integrated into the program requiring Fook2. Have you run BOSS yet to see? Link to comment Share on other sites More sharing options...
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