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Quicksave crash


Nifty62

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Hey all,

 

My game was working just peachy yesterday, but today I have a problem where the game crashes when I try to quicksave.

 

However, it doesn't crash when I'm in minefield but as I get closer to the springvale/megaton area it crashes. I have not tested other areas as I'm not far into the game.

 

This crash also includes when it quicksaves going through doors, so basically I'm completely stuck.

 

I do have mods installed, here is a list:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

CALIBR.esm

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

Mart's Mutant Mod.esm

HairPack.esm

dD - Enhanced Blood Main.esp

Action for men v3.0.esp

hair_add_npc.esp

1CazyTestEsp.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

Fellout-pipboylight.esp

Fellout-BrokenSteel.esp

Fellout-Anchorage.esp

Fellout-Zeta.esp

Fellout-PointLookout.esp

Fellout-Full.esp

WeaponModKits.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Main [Hotfix].esp

FOOK2 - DIK [Hotfix].esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

WMKAA12Shotgun.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Soft Unleveler.esp

MMM, FOOK2.esp

MMM, FOOK2 - DIK.esp

MMM, FOOK2 - Natural Selection.esp

Mergedpatch.esp

 

Total active plugins: 54

Total plugins: 54

 

I just don't understand why it was working yesterday and not today.

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Hey all,

 

My game was working just peachy yesterday, but today I have a problem where the game crashes when I try to quicksave.

 

However, it doesn't crash when I'm in minefield but as I get closer to the springvale/megaton area it crashes. I have not tested other areas as I'm not far into the game.

 

This crash also includes when it quicksaves going through doors, so basically I'm completely stuck.

 

I do have mods installed, here is a list:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

CALIBR.esm

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

Mart's Mutant Mod.esm

HairPack.esm

dD - Enhanced Blood Main.esp

Action for men v3.0.esp

hair_add_npc.esp

1CazyTestEsp.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

Fellout-pipboylight.esp

Fellout-BrokenSteel.esp

Fellout-Anchorage.esp

Fellout-Zeta.esp

Fellout-PointLookout.esp

Fellout-Full.esp

WeaponModKits.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Main [Hotfix].esp

FOOK2 - DIK [Hotfix].esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FOOK.esp

WMKAA12Shotgun.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Soft Unleveler.esp

MMM, FOOK2.esp

MMM, FOOK2 - DIK.esp

MMM, FOOK2 - Natural Selection.esp

Mergedpatch.esp

 

Total active plugins: 54

Total plugins: 54

 

I just don't understand why it was working yesterday and not today.

 

 

If you run BOSS for Fallout 3, it will tell you not to run Fook2 due to it already being integrated into the program requiring Fook2. Have you run BOSS yet to see?

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