volvaga0 Posted November 25, 2012 Share Posted November 25, 2012 (edited) Everytime when I load my mod, it reaches 100% load and give this error message http://i.imgur.com/ZmX4i.pngI heard some things about a similar mesage about the Dawngaurd DLC causing an issue but I don't think that's the problem. (I've already applied that fix and it still brings the same errors).It will load any other mod esp perfectly fine, its just my mod esp that gives this error. I was working on an update to one of my mods, but this has halted it altogether as I sadly cannot continue with it because of this :wallbash: I don't really want to have to do EVERYTHING again, so if anyone has any info on this matter it would make a VERY happy person Edited November 25, 2012 by volvaga0 Link to comment Share on other sites More sharing options...
dAb Posted November 25, 2012 Share Posted November 25, 2012 Weird. No idea how to fix this using the CK alone. TESVEdit might help you in getting rid the part that triggers the error though. Link to comment Share on other sites More sharing options...
steve40 Posted November 25, 2012 Share Posted November 25, 2012 Can you ignore the error and continue loading your mod? Then you could check which custom magic effect has the out of bounds value and fix it. Link to comment Share on other sites More sharing options...
volvaga0 Posted November 25, 2012 Author Share Posted November 25, 2012 Weird. No idea how to fix this using the CK alone. TESVEdit might help you in getting rid the part that triggers the error though. Nope. I cannot just ignore it unfortunately... If I Hit 'Abort', it just brings the same message up again (I can spam click the same message over and over)If I hit 'Retry', it just removes the message, but completely hangs the CK into an endless load loop of some sorts. I've left it for quite a long time and still does nothing what so ever...When I hit 'Ignore' it does the same thing as 'Retry'. Slightly annoyed by this as I have rebuilt a good portion of the mod within the CK, and I REALLY don't want to have to do it again. Link to comment Share on other sites More sharing options...
volvaga0 Posted November 25, 2012 Author Share Posted November 25, 2012 Ok I loaded my mod into TESVEdit and even that hung for quite awhile, but it did indeed finish loading and I had some form of access to my mod. I managed to remove two of the magic effects I thought would cause the issue, and sure enough my mod now loads in the CK once again (albiet it hangs far longer than I've ever seen any mod do before in the CK, but atleast I have mod access now). Thanks for the reccomendation to clean it out with TESVEdit, I don't know why I didn't try to do so myself. I guess it never occured to me that it would have been something within the esp that was causing the problems. Thanks guys! Link to comment Share on other sites More sharing options...
volvaga0 Posted November 25, 2012 Author Share Posted November 25, 2012 (edited) New problem now... fml :dry: Since the random hangs and error messages, my mod esp has BLOATED a lot. it was at 32kb in file size, now it's at 6592kb and causes the game to hang and takes AGES to load into anything to do anything about it.Why is my mod esp suddenly become so bloated? I have been doing no different to what I've always been doing when making mods and mod updates. This all has seriously upset me as I'm not sure on what to do with it right now... Looks like I am going to have to rebuild what I had done up to this point from a previous mod version. Again, if anyone knows why mod esp's get bloated like that, let me know. I'm probly not going to be modding again anytime soon, I really can't be botherd with it right now EDIT: I hadn't updated my CK to the correct version. I was still using the v1.6 CK with patch v1.8. I'd imagine the slight incompatibility was causing the mod file to bloat and become corrupted. Problem averted people. Sorry all! Edited November 25, 2012 by volvaga0 Link to comment Share on other sites More sharing options...
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