Dragens Posted November 25, 2012 Share Posted November 25, 2012 (edited) Hey Guys, i want to shoot a video ... or more like a movie and i created some characters for the scene als followers. This movie OF COURSE will have dialogues so i need them to talk. I need them to FREELY talk, not inside a conversation. I was wondering how that would work with Console Commands and i found the Command "SpeakSound" i tried it. That was what it looks like: SpeakSound bardscolle_bardscollegedru_000d93dc_1 1 50 (The console said "oh ok alright i know the command, i check the position of the actor, the emotion and the emotion value, is he in combat or not? oh yeah he's not in combat. "The NPC will play the Sound NOW.") but NOTHING happens ... i was curious if maybe the voice was the wrong, so i decided to use the right SoundFile with the right Voice. But still nothing is happening. And YES i has the NPC marked as the target NPC for this action :). Maybe you guys know how to do this command OR you know another great way to get a Lip-Sync (thats all i want, no real sound, no nothing, just lip-sync to dub the animation). I need this in a dynamic way, i don't want to create the characters and give them tons of random soundfiles to choose from. I want to play a sound file which has a proper lip-sync and then record this animation while the actor is doing what every animations :) I hope you can help me, i really do, this project is planned for more than a year :D This is the only thing what is holding it. Edited November 25, 2012 by Dragens Link to comment Share on other sites More sharing options...
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