Guest deleted1497950 Posted February 17, 2020 Share Posted February 17, 2020 I am trying to create a simple mod (for now) that will change the size of the Emma Watson follower NPC from 1.0 to .95 or something. I attempt to do this by changing the height under "Traits" in "Actor", but when I save the .esp after making any small change like that, it appears to save correctly, but will not change it in game, and when I reopen that .esp in the creation kit, instead of making the change it instead has made a duplicate Actor ID with the change I requested but the original Emma Watson character is unchanged. I am trying to get back into modding after a long hiatus, and would like to update this mod I made several years ago https://www.nexusmods.com/skyrim/mods/72460?tab=files&file_id=1000191312 into the SE edition, and was just toying with a creative way to do that. Maybe one of the reasons I got out of it before was because the CK was so unintuitive to me. Link to comment Share on other sites More sharing options...
Guest deleted1497950 Posted February 17, 2020 Share Posted February 17, 2020 It does the same thing when I try to edit a simple OUTFIT by deleting a piece of armor for it. It acts like it works in the creation kit, but when I go in-game with it or reload the .esp in the CK a second time, the original OUTFIT is unchanged (emma_outfit), and a second dummy OUTFIT has been created (emma_outfitDUPLICATE). Any ideas why this is happening in my CK? (This is what was happening with my actor too, the original actor would be unchanged (actor), while a dummy actor was created (actorDUPLICATE). Link to comment Share on other sites More sharing options...
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