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How to give the player an illness?


antstubell

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More specifically - dehydration. The player is dehydrating by the minute or hour, haven't decided on the timescale yet, so health and stamina are slowly decreasing. This will only begin when the player enters a new world so I'm guessing I'll script it onto a trigger box near the arrival point with a debug message. Now how do I begin to start this? It's a big ask but greatly appreciated if anybody can help me.
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