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Anyone made any attempt at a DID mod yet?


yunage

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Anyone made any attempt at a Dead is Dead mod yet? I can't seem to find any. Seems pretty popular game mechanic since DayZ was introduced. A non multiplayer game that has taken same (optional) approach is X3 Terran Conflict (also the Albion Prelude sequel).

 

It sorta works like this:

  • saves can only be used once
  • upon player death, all saves are deleted

 

Survival and player skill become everything once the game instills a sense of loss upon player death. Each action and every choice become irrevocably part of your own, unique path in the game. No play-through will be like the other.

Edited by yunage
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Deleting save files is pretty nefarious. I don't think Papyrus or the CK grants much by way of file system access (at least not outside of the "Data" directory where mods, meshes and textures go) and in honesty I can't imagine many players willing to install a player-made mod capable of deleting files from a hard drive.
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