Axeface Posted November 28, 2012 Share Posted November 28, 2012 (edited) Hello! I'm a total noob with the ck so i'm looking for some help.I would like to create a new spell that is a Concentrated conjuration damage spell. I want it to work like a normal damage over time spell like flames, yet target like healing hands and have a large range. It would also be really cool if I could make the spell hurt more, the longer you cast it.So basically its the reverse of healing hands, with conjuration effects and a positive damage curve. I would also like to attach a constant visual soul trap effect (That cool dark winds that sweeps towards the player when you trap a soul). Can anyone help? So far with my dabbling (If you can even call it that) i've got the spell with most of the hand effects working, doing some absorb damage, but no player-to-target effects (soul trap one). EDIT: A second request for help.Is there a way to force a spell to dual cast? I have found the way to force a spell into both hands, but cant seem to find a force for them to cast together (regardless of which mouse button). Edited November 28, 2012 by Axeface Link to comment Share on other sites More sharing options...
Axeface Posted November 29, 2012 Author Share Posted November 29, 2012 This little project is growing into something a bit bigger, and I am now planning to add a few spells to select schools, so i'll probably be posting more requests for help. Such as:-How can I force a dragon to crash (not land)? I want to make something like Dragonrend but instead of forcing a land, forcing a crash instead. I still haven't found a way to do the two things in the first post so help much appreciated. Link to comment Share on other sites More sharing options...
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