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I still have the standing on horse bug even after deleteing all FNIS f


KnightRangersGuild

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I had to take care of another issue I was having and finally fixed that, now I can go back to this problem. To answer the above I do have Dawngaurd and I am currently running Skyrim with the 1.8 patch.

 

And here is my list of mods

 

Recognised Plugins

 

Skyrim.esm Active

Update.esm Active

Dawnguard.esm Active

 

HearthFires.esm

Omegared99-Compilation.esm Active

SkyMoMod.esm Active

 

JSwords.esm Active

ApachiiHair.esm Active

Unofficial Skyrim Patch.esp Active

 

Note: Recommend to use the Unofficial Dawnguard Patch in addition to Dawnguard. This is need for correct work with Dawnguard.

 

MoreRainWindy33percentLessView.esp Active

PaperMapHeight-RemoveFog.esp Active

SkyrimURWL.esp Active

PersonalizedMusic_v4.0.esp Active

PM_TempleMusic_v1.0.esp Active

83Willows_101BUGS_V4_HighRes.esp Active

 

Armored Skeleton.esp Active

 

JAWS.esp Active

lt_camping.esp Active

SabreFurBag.esp Active

ScenicCarriages.esp Active

ShootingStars.esp Active

SkyMoMod_lists.esp Active

 

Note: Obsolete. Update to the latest version.

 

Syynx Stubborn Skeletons.esp Active

IMAGINATOR - Visual Control for Skyrim.esp Active

Archer's.esp Active

AsharaPrinceOfTheWoods.esp Active

AtlanteanDragonSlayer.esp Active

backpackfrankdema.esp Active

Battle Armor.esp Active

bobsarmory.esp Active

Cloaks.esp Active

 

Note: Use only one cloaks*esp

 

1nivWICCloaks.esp Active

1nivWICSkyCloaksPatch.esp Active

ConanSwords.esp Active

CraftablePantysCBBEv3M.esp Active

Crane.esp Active

DarkwindCBBE3ByNausicaa.esp Active

DBShreddedTriss.esp Active

DDD-BardsLute.esp Active

Dread Knight Weapon Set.esp Active

Ebony Mage Armor.esp Active

EliteKnightArmor.esp Active

Field Mage Outfit.esp Active

FionaOutfit.esp Active

GDRangerArmor.esp Active

geralt_ravenarmor_v02b.esp Active

GondorianArmour.esp Active

Greate Templar Sword.esp Active

Guild Duelist Armor.esp Active

hothtrooper44_ArmorCompilation.esp Active

 

IsilGlamdring.esp Active

isilNarsil.esp Active

JoOsSkyrimKnightlyArmory.esp Active

JSwordsDistributionBalancePlugin.esp Active

LC_ArcherEliteArmor.esp Active

LeatherBackpackDarkBrownWithout-100.esp Active

LeatherBackpackBrownWithout-100.esp Active

LeatherBackpackBrown-100.esp Active

LeatherBackpack-100.esp Active

LeatherBackpackWithout-100.esp Active

LeatherBackpackDarkBrown-100.esp Active

LeatherBackpackBlack-100.esp Active

LeatherBackpackBlackWithout-100.esp Active

LordOfWar_TW2.esp Active

LostLongSwords.esp Active

 

Contains dirty edits: 9 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

 

LoreFriendlyArmors.esp Active

M_Ice.esp Active

M_Longclaw.esp Active

M_Needle.esp Active

MashupUNP.esp Active

matys knights of the nine armor 2.1.esp Active

Matys Medieval Knights.esp Active

Neo's Slave Leia.esp Active

Omegared99-WeaponSets.esp Active

Standard-15Percent.esp Active

 

Note: Use only one optional leveled list. (High, Medium, Standard or Uber)

 

PrometheusCapes.esp Active

Pushup-Bikini.esp Active

R18Pn - Eisen Platte Armor.esp Active

R18Pn - Argent Iron Armor.esp Active

R18Pn - Diano Armor.esp Active

R18Pn - Leere Armor.esp Active

RangerArmor.esp Active

Raven Set v1.4.esp Active

RealmshatterWeaponPack.esp Active

RegentSword.esp Active

RobedSteelPlateArmor.esp Active

 

Roman armor and weapons.esp Active

RoyalElven.esp Active

Schwertleite Set.esp Active

ScoutArmor.esp Active

SeraphineHuntedArmor.esp Active

 

Note: Be sure you have the correct body mod for the esp. DIMONIZED UNP or CBBE.

 

Sovngarde Steel Armor and Weapons.esp Active

TH3WICK3D1-BlueStripesEliteArmor.esp Active

TheDarkFollowerArmor.esp Active

TrissArmorRetextured.esp Active

W2_HelmetPack.esp Active

W2_HelmetPack-2.esp Active

WoodlandRanger.esp Active

Dr_Bandolier.esp Active

DeadlyDragons.esp Active

 

HuntersMod.esp Active

Masters of Death.esp Active

armored-horses.esp Active

FSS-Slight pause between lines.esp Active

Guard Dialogue Overhaul.esp Active

Usable lantern.esp Active

StealthImmFixv1.esp Active

MidasSkyrim.esp Active

Crimson Tide - Blood.esp Active

Skyhawk_eat_drink_animation.esp Active

TheEyesOfBeauty.esp Active

EMCompViljaSkyrim.esp Active

 

Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

 

UFO - Ultimate Follower Overhaul.esp Active

 

Warning: UFO - Dawnguard AddOn.esp required to work properly with Dawnguard (Official Bethesda DLC)

Warning: UFO - Haertfire AddOn.esp required to work properly with Hearthfires (Official Bethesda DLC)

Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.

 

ApachiiHairStyles.esp Active

ApachiiHairStylesELVES.esp Active

 

Unrecognised Plugins

 

Fergus.esm Active

Gandalf The Grey.esm Active

GandalfTheGrey.esm Active

LadyClaire.esm Active

Conan.esm Active

AGOT Weaponry v1b.esp Active

Conan.esp Active

Fergus.esp Active

Furbag2.esp Active

GandalfTheGrey.esp Active

Gatti5Annelotte.esp Active

Gatti7Siggy.esp Active

LadyClaire.esp Active

LadyClaireNew.esp Active

MedievalSword.esp Active

My Custom Music.esp Active

MyDogs.esp Active

MyWeaponsMod.esp Active

DoubleDamageArrows.esp Active

SteelKnightShields.esp Active

sting.esp Active

Time_of_death_20.esp Active

URW_TypeK_Bastardsword_v1.esp Active

WizardHatsAsortment.esp Active

Ancient Imperial Armor.esp Active

UsefulWater.esp Active

Woods Guide Leather Armor.esp Active

Rain The Bard.esp Active

MercenaryTabard.esp Active

Breezehome Open Windows II.esp Active

Thanes Basement.esp Active

Thanes Breezehome Additions II.esp Active

Companion Cara.esp Active

WearableLute.esp Active

aMidianBorn Elven Armor Stand Alone.esp Active

Band of Brothers.esp Active

Lydia'sTrueBeauty.esp Active

The Weeping Duchess.esp

 

 

I beg someone! please help with this, I will remember you when I take over the world!

Edited by KnightRangersGuild
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Open all of your mods in TES5Edit. Once it loads right click in the left pane and select "Apply Filter for Cleaning" (this filter just makes finding mod cconflicts a lot, lot easier). Once the filter is applied, expand the tree for Dawnguard.esm and find the RACE branch. Underneath that branch click on the first race to view it's subrecords in the "View" tab on the right pane. Right-click in the right pane and make sure "Hide no Conflict Rows is selected. If the Mount Data subrecord and/or a group of 6 or 7 Attack Data subrecords are still shown after hiding no conflict rows then one or more of your plugins affect races and may not be updated to work with horse combat. Go through all 20ish races listed in Dawnguard.esm and make sure all of your plugins have the required information.

 

In the event that you find a mod that isn't updated for horse combat, It's possible to make a patched plugin (for personal use unless you get the proper permissions to upload it).

Edited by MShoap13
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Open all of your mods in TES5Edit. Once it loads right click in the left pane and select "Apply Filter for Cleaning" (this filter just makes finding mod cconflicts a lot, lot easier). Once the filter is applied, expand the tree for Dawnguard.esm and find the RACE branch. Underneath that branch click on the first race to view it's subrecords in the "View" tab on the right pane. Right-click in the right pane and make sure "Hide no Conflict Rows is selected. If the Mount Data subrecord and/or a group of 6 or 7 Attack Data subrecords are still shown after hiding no conflict rows then one or more of your plugins affect races and may not be updated to work with horse combat. Go through all 20ish races listed in Dawnguard.esm and make sure all of your plugins have the required information.

 

In the event that you find a mod that isn't updated for horse combat, It's possible to make a patched plugin (for personal use unless you get the proper permissions to upload it).

Sweet Lord have mercy! Thanks I will try this now and get back to you.

 

Edit:OK I have it expanded now and so far no horse combat are shown after I hid all Conflicts. But do I have to go down the whole lists and look? And do I have to do this with all my mods? And why Dawngaurd?

Edited by KnightRangersGuild
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Ok, Dawnguard.esm is probably the wrong one to look at, try Update.esm. You do need to check each individual playable race.

 

Here's a screenshot of me doing these steps with a plugin that I know is missing horse combat data:

http://i45.tinypic.com/23uas9j.jpg

 

Note how the column labeled "More Hair Colors.esp" has nothing in the rows.

 

I'm at the Races Branch of Update.esm, sorry about sending you to Dawnguard first.

 

Conflicts indicated in red may be intentional changes etc. so they may not be a problem at all. However, they could represent plugins that don't contain potentially necessary data etc. In this case, I have intentionally only loaded a plugin missing the Horse Combat data along with the official DLCs and the Unnofficial Patches, so I can show you exactly what you're looking for.

 

If the rows displayed there are not displayed for you once you've applied "Hide no Conflict Rows" then there is no conflict and every plugin loaded after Update.esm, that includes overrides for the playable races, has exactly the same data entered for these entries. This would indicate that you do not have a plugin conflict causing this.

Edited by MShoap13
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For heavens sake, KnightRangersGuild, get Skyrim 1.8 and stop this unnecessary post.

 

To tell it quite clear, not using 1.8 (although posting an error message that 1.8 is required), is nothing else but a clear indication of not using steam.

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Ok, Dawnguard.esm is probably the wrong one to look at, try Update.esm. You do need to check each individual playable race.

 

Here's a screenshot of me doing these steps with a plugin that I know is missing horse combat data:

http://i45.tinypic.com/23uas9j.jpg

 

Note how the column labeled "More Hair Colors.esp" has nothing in the rows.

 

I'm at the Races Branch of Update.esm, sorry about sending you to Dawnguard first.

 

Conflicts indicated in red may be intentional changes etc. so they may not be a problem at all. However, they could represent plugins that don't contain potentially necessary data etc. In this case, I have intentionally only loaded a plugin missing the Horse Combat data along with the official DLCs and the Unnofficial Patches, so I can show you exactly what you're looking for.

 

If the rows displayed there are not displayed for you once you've applied "Hide no Conflict Rows" then there is no conflict and every plugin loaded after Update.esm, that includes overrides for the playable races, has exactly the same data entered for these entries. This would indicate that you do not have a plugin conflict causing this.

OK I will try this thanks you bro.

 

Fore: I do have 1.8 I'm just no using it right now, are you saying that if I use 1.8 this might fix my problem? Also I do use steam sometimes, why does that matter? I hope your not suggesting I pirated it, because I didn't , I wouldn't know how to do that if I tried. I couldn't even get Baldurs Gate II when I tried, LoL , I never even heard of Steam before I got Skyrim, I had to get Steam when I bought Skyrim, I'm just not very good at navigating around it and it's still new to me. I came over from the XBox 360 because I wanted to mod Skyrim, so I own two Skyrim games, PC and 360

But anyway I will use 1.8, I will do anything to get this problem addressed, and you should know I don't think it was your mod that caused this anyway and for saying it was I'm sorry.

 

Update: OK well apparently I already had the 1.8 update installed and I have no idea how because I thought I had auto update turned off! But anyway I still seem to have that issue but I am narrowing it down pretty good. Awhile back I had an issue with NMM and all my mods where deleted from NMM but I still had them all installed, some of them had no .esp's, just files. And some of them were in fact idle and animation mods. One of them was even my own so I am working to remove them first before I try the TES5Edit thing again. Thanks for all your help and will let you know what happens in case this may happen to someone else.

Edited by KnightRangersGuild
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