TerminusPrime Posted November 25, 2008 Share Posted November 25, 2008 This is a request for possibly the most ambitious Fallout 3 mod ever; a multiplayer combat centric adaptation of Fallout 3 which allows for the fully custom creation and armament of squads and player versus player combat in real time, objective orientated PvP. In terms of gameplay, it would be quite similar to Fallout Tactics. For those of you unfamiliar with Fallout Tactics, it featured both a singleplayer campaign as a recruit in the Brotherhood of Steel where you completed a series of combat intensive missions, and multiplayer (the element I am interested in), where you could utilize a squad of fully customizable characters as per the SPECIAL system (race included) as part of a team against an opposing set of players in a specific map/combat zone, often with specific objectives to complete, like destroying a target/object, flipping a switch, unlocking a door (or several) and/or hacking a terminal. Characters were restricted in power by point limits; levels cost points, gear cost points, and even your character's race (supermutants cost more relative to humans, dogs were less) cost points. More powerful gear cost more points, less powerful gear cost less. It was a solid system, though the arbitrary values assigned to equipment unfortunately resulted in imbalances, with extremely powerful items (such as high tier combat shotguns and drugs) being underpriced. I am confident this mod will not repeat these prior mistakes. Clearly some things would have to be reworked; VATS must be made to work in real time, the Speech skill might be adjusted to grant enhancing 'auras' or temporary buffs in proportion to its amount, while the process of hacking/lockpicking might need to be simplified or otherwise accelerated as they occur in real-time as examples. Further, certain items and weapons will likely have to be reworked (especially medical items, so you can administer them to other players) and added (medikits that you can repeatedly use to heal other players). In all though, I find that the Fallout 3 lends itself very much to a multiplayer translation, and should work extremely well with some adjustments. Anyone interested in making this a reality, or know anyone who might be interested? Link to comment Share on other sites More sharing options...
foomanchoo Posted November 26, 2008 Share Posted November 26, 2008 Yeah cant see anything multi related working...You would need to rework all the code built into the game... somthing that the CS cant do Link to comment Share on other sites More sharing options...
TerminusPrime Posted November 26, 2008 Author Share Posted November 26, 2008 I'm sure it's possible to effect a solution; a rudimentary form of MP was managed for Oblivion. With some devoted modders, a more extensive multiplayer should be attainable. Link to comment Share on other sites More sharing options...
foomanchoo Posted November 26, 2008 Share Posted November 26, 2008 Maybe its possiable... but im still gonna say, Its not going to happen Link to comment Share on other sites More sharing options...
TerminusPrime Posted November 26, 2008 Author Share Posted November 26, 2008 No sense in being defeatist. It's a worthy project that deserves support. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.