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player ActorBase copy


hfiani

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so i tried this code:

 

ActorBase Tempo = player.GetLeveledActorBase()
Actor Created = player.PlaceActorAtMe(Tempo)

 

i got a copy of the player, for some reason, when the created NPC became hostile toward the player or any NPC, and thinks to charge to attack the game goes to CTD.

any ideas how to fix this?

 

another scenario:

a random NPC of the same race, i changed all his appearances and i got him to attack very well. BUT the skin color, or in CK it is called Tint, is not getting the same, any idea on how to change this by script? i was unable to find it myself.

 

thanks

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