henkspamadres Posted February 24, 2020 Share Posted February 24, 2020 In short, I'm looking for a way to create a traditional activator that is NOT visible to the player on the HUD. Currently, when looking at an activator, the crosshair changes to a square and shows a nice message pops up to let you know you can interact with an object.However, I'm looking for a way to have an activator that the user can activate with a key press, but it is not shown to the player that he can do so.For instance, lets say I want a secret door you. The player can walk up to said door and press the use key and the door will open.However, when the player stands in front of this door, the prompt is now shown. Is such a thing possible? Link to comment Share on other sites More sharing options...
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