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Adopted Children not recognizing an edited Breezehome


blacksword6868

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Hi guys, this is my first post on the forums, and, well, also about the first mod that I'm working on.

 

Well, I'm currently making my own version of Breezehome (yeah, I know, broken record, but it's the loveliest home ever), and I'm trying to make it compatible with Hearthfire's adoption system. Now, the problem that I'm having is that when I adopt a kid, they usually dash towards Breezehome and then go inside. So far so good. But once they get inside, they don't seem to recognize that they're already home. They keep on shouting about how they can't wait, but that's about it. Now I haven't deleted anything that was added by Hearthfire, but I did move the bed inside the children's room, moved some markers around, and replaced the set of walls for the children's bedroom with the doorway that's similar to the alchemy room because the basement stairs that I made were in the way of the children's bedroom doorway.

 

And also, what are those collision markers near the children's bedroom for?

 

I'm attaching my mod here if anybody wants to take a closer look at it. Click Here. Anyway, I would thoroughly appreciate it if anybody could help me out. Thanks!

Edited by blacksword6868
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TES5Edit's conflict detection feature is great for finding data your mod is missing that it may need to function how you'd expect it to.

 

Load your plugin (it should automatically load Skyrim.esm, Update.esm and HearthFires.esm since you have them set as masters). Give it a minute to build the reference info and then in the left pane start going through the branches and finding entries highlighted in red. These indicate a conflict (in this case missing data). Click on one and in the right pane, right click and select "Hide No Conflict Rows". There's a handful of missing entries etc. some of which can be rectified in TES5Edit (if the subrecords are already present but are missing data or have inaccurate data) by simply dragging and dropping the data straight from Hearthfires.esm column to your plugin's column. TES5Edit can't add branches to subrecords so some of this stuff will have to be rectified in the CK, but at least you'll know what to look for.

 

This may or may not actually solve the issue, but it will help to ensure your plugin is working as expected.

Edited by MShoap13
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