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Updating old mods


Warsaw2135

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Hi, i have a some mods that have not been update for awhile by the author. for some reason the scripts don't work right and was wondering if this was because of the 1.8 patch. i want to use the mod and want to update it to make it compatible to the 1.8 patch. How do i do that or is it simply saving it in the CK with the new update.esm?
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If it's an issue with the plugin's script(s) it may be quite difficult to fix. If it's just missing information causing script(s) that have been added/updated since the plugin was updated, or plain bad plugins (usually made in TESnip) that can usually be rectified pretty quickly in TES5Edit.

 

Are there any particular plugins you're having issues with?

Edited by MShoap13
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Hi MShoap13, thanks for the reply.

 

The mod i was trying to fix is the Become King of Riverhelm mod. for some reason the scripts are all wonky like the baron and a few npcs have no dialogue, while some are calling me thane even though i am not thane yet. ive been checking the page for awhile but there are no updates and it seems to work fine for some people.

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So far as I can tell, that mod is currently working with Skyrim 1.8. Post a Papyrus log if you don't mind.

 

Add the following lines to the [Papyrus] section of your Skyrim.ini (located at C:\Users\Documents\My Games\Skyrim\) to enable logging:

bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

 

If there isn't a [Papyrus] section, add one.

 

After enabling logging, go in-game and head to a location or speak to an NPC that the mod affects. Then just close the game and you'll notice a \Logs\ folder in the same directory your config files are located.

Edited by MShoap13
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ok for some reason my browser crashes every time i try to post the long log. :confused:

 

anyway, its working now. i used the steps when you are updating the mod from 2.4 to 2.5. strange since i did not have the mod installed before.

 

thanks.

Edited by Warsaw2135
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