jeharnes Posted February 27, 2020 Share Posted February 27, 2020 Hey I am doing some work with a custom mesh, combining it with the vanilla skeleton, but I have met a wall. I export my file from 3DS Max no problem, but as soon as I load it up in NifSkope, the mesh changes its position. Here is a picture of the mesh in both softwares. You can see the outline of where I would like the mesh to be positioned in NifSkope by the green nodes: https://imgur.com/a/W9OAqzq Has anyone had a similar problem and found a fix, or has any other tips to resolve this? Thanks Link to comment Share on other sites More sharing options...
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