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how do i make doors work?


TrueSaiko

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i am making a new area... i created the cell, designed the interior (will furnish later)...

 

and now i cannot seem to figure out how to make doors work...

 

like, click to load and go into the next cell.

 

i have a "vault sliding door" which i am pretty sure i just drop and when you click it will slide up and allow you to enter the room, but i am talking about static doors that don't move... and allow you to load into another cell (like entering a bunker)

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Double click the door

Tick teleport

Choose the door you want it to lead to.

Then you can move around the yellow door markers to choose the exact spot where your character will drop when using the doors.

 

that easy, huh? .... well... thanks!

 

 

since this is still door-related... i will post again here, and hope somebody reads...

 

can i make a door only openable by something else? ..... and have that require a repair skill?

 

like... have a machine near the door... you click and it says you need to repair it... when repaired, it opens the door.

 

and another question about doors: can you have a door permanently, forever open after it has been opened once? this is required to back up a story i have... and save the player. specifically: a bunker that can only be opened from the outside. player opens the door... runs around inside, loads different cells for different levels of the bunker... goes to leave... and the door shut itself again.... that would suck.

 

i would like a way to open it from a machine on the outside.... and make it permanently opened...

 

or maybe permanently unlocked? with a "requires key" thing... that may work... door is locked and requires key... the key is the machine that needs to be repaired... after repairs, the door is openable from either side... is this possible?

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