Neker07 Posted February 28, 2020 Share Posted February 28, 2020 have different hit sounds depending on how much of the damage did not get resisted.EXAMPLE:if over 90% of the damage was dealt, have sounds of cleaving through flesh and boneif inbetween 75-90 have just flesh cutting soundif below 33% then have the sound of hitting a plate With requiem and immersive HUD removers it is kinda hard to tell if my attacks are getting through but the enemy has a big HP pool or im just using the wrong tool to deal with it. Also immersion. Link to comment Share on other sites More sharing options...
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