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Parts of interior cell going invisible.


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I'm making an interior settlement built on top of a copied version of the Institute Bioscience cell. It WAS going well until I spun it up in game and discovered that large parts of it disappear and reappear like you see in the video. I can't figure out what's causing it. Any ideas how to stop this?

https://youtu.be/IdFbcKKAe58
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I found answer for you in other forum maybe it's help for you too

 

Load up your.esp in the CreationKit

- Load the Interior Cell "yourcell" so the Interior Cell shows up in the Render Window

- On the Task Bar go to "World --> PreCombine Geometry for Current Cell" (Do not click the PreCombine Geometry for Interior Cells as this will PreCombine EVERY Interior Cell)

- It will ask you to Confirm for PreCombining the Cell data for "your cell". Click Yes

- Takes a couple of seconds (well for me). When Finishes it will show a box with "Done".

- Now click save and be happy.

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While you should rebuild precombineds as Elsidia explained, you are going to also want to rebuild previs, which is the actual source of the bug you are seeing. This is because there is a very sloppily done system of room bounds and portals that gets enabled if previs is disabled, and because it was half-assed, it results in random invisible things as you are seeing.

 

To rebuild previs:

1) Rebuild precombineds as explained above.
2) Click on the Visiblity tab -> Generate Precombined Visibility for Current Cell (you should have the cell loaded in the render window if it is not still loaded)

3) Once it finishes, save.

 

If uploading your mod, make sure to include the .uvd file (in the Vis folder in your data folder) and the .nifs in the Meshes\Precombined folder. I highly recommend packing them in an archive. If you have rebuilt precombineds for more than one Cell and only want to include the ones for this cell, the .nifs, the precombineds meshes have the cell formID as part of the filename.

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