balmz Posted March 1, 2020 Share Posted March 1, 2020 i like the idea of traps in dao but i find it's too slow to set them or disarm the, is there a way or someone who is willing to make the animation be much faster? i know you can alter weapon weapons Link to comment Share on other sites More sharing options...
DLuf Posted March 15, 2020 Share Posted March 15, 2020 All traps in the game use animation 904, which starts a sequence of animations and is not just one animation. It takes about 5 seconds to complete, which is also the cooldown for all traps. There really isn't anything you can do about these animations; they are made like that. What you can do is assign a different "cast" animation to traps, one that is quicker. There really isn't any other animation designed for trap setting, but I found that the "throw" animation looks good enough for this purpose. It's the animation used for throwing bomb. Here's an abi table in which all traps use the "throw" animation and have a cooldown of 1s. You can try it out, see what it's like. Just drop the file into your Override folder. http://www.mediafire.com/file/1oqych41xgvhh8j/abi_traps.gda/file Link to comment Share on other sites More sharing options...
balmz Posted March 15, 2020 Author Share Posted March 15, 2020 thanks but actually i made a mod for myself that does that, thanks though, you should post your mod on nexus for people to see Link to comment Share on other sites More sharing options...
DLuf Posted March 15, 2020 Share Posted March 15, 2020 Oh and as for disarming traps, you don't have to wait for the animation to finish. A trap is disabled as soon as you click on it, and you can have the rogue do something else immediately without any issue. Link to comment Share on other sites More sharing options...
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