CredibleJoe Posted December 1, 2012 Share Posted December 1, 2012 I play this game for the role-playing aspect. I have mods that expand magic, combat, and clothes for my game to be as personalized as possible. And overall, I'm content with the setting and story this game offers. I have several different characters, all in my own timelines of events, and I have far too many hours logged into this game. However, the hack n slash spell slinging is getting a little dull. I do enjoy the more intricate quests, such as blood on the ice, but one quest I've been looking for, yet haven't found, is a quest introducing a truly challenging adversary. Here's what I have in mind: Some sort of mage, or sorcerer. He'll be squishy. Pitifully weak. However, his talent is in the creation of extraordinarily powerful minions. Similar to Alexander of Brenenburg. However, these minions will be a thousand times more powerful than the gatherers. They will be undefeatable. Even for the Dovahkiin. And they will be everywhere... Relatively speaking. Similar to Dragon encounters. A special variety of music will play. They will bellow their challenge, and proceed to give chase. Their heartbeat can be heard, pounding from a league away, and increases in volume and intensity as they get closer. They could even have powers of fog, to cloud their prey's vision. The only option is to run. Whether you slow them with frost magic and make your escape, or hide in the shadows until they lose interest, there will be no defeating these monsters. The questline will center around the Dovahkiin tracking down and stopping this mage. There will be interrogations, clues, allies and enemies, cloaks and daggers. All the while, the terrified citizens of Skyrim become increasingly desperate to end the terror of the... Mistwalkers.There could be random events concerning these Mistwalkers. Terrified victims, fleeing the predators, to be happened upon by the Dovahkiin, who could then either trip the hapless victim, or offer himself up as bait, to rescue the innocent peasant. Thoughts? This mostly centers around the idea that there's nothing in this game that the Dovahkiin can't just cut to pieces or incinerate. I think the idea of a less... Flammable enemy would be very entertaining. Link to comment Share on other sites More sharing options...
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