gaiman Posted December 1, 2012 Share Posted December 1, 2012 (edited) Alright, so my game crashes before the start menu appears most likely from mods. Ive used BOSS on it and its still won't do anything. Its been really frustrating since i really really, and i mean REALLY want to play new vegas with mods.My esps and NVSE Version: 0.2.0.12MCM.dll Version: 1.0.0.2pn_nvse.dllsuch according to BOSS are:These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. FalloutNV.esm ActiveDeadMoney.esm ActiveBash Tag suggestion(s): {{BASH: Deflst}}HonestHearts.esm ActiveOldWorldBlues.esm ActiveLonesomeRoad.esm ActiveGunRunnersArsenal.esm ActiveClassicPack.esm ActiveMercenaryPack.esm ActiveTribalPack.esm ActiveCaravanPack.esm ActiveAdvanced Recon Tech.esm ActiveFrequency.esm ActiveInterior Lighting Overhaul - Core.esm ActiveProject Nevada - Core.esm ActiveProject Nevada - Equipment.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Invent}}Requires: New Vegas Script Extender and Project Nevada - Core.esmELECTRO-CITY - CompletedWorkorders.esm ActiveELECTRO-CITY - Highways and Byways.esm ActiveoHUD.esm ActiveIncompatible with: aHUD.esm, iHUD.esm, Primary Needs HUD.esmProject Nevada - Rebalance.esp ActiveProject Nevada - Cyberware.esp ActiveNVEC Reduce CTD.esp ActiveFPSWeaponWheel.esp ActiveThe Mod Configuration Menu.esp ActiveThe Weapon Mod Menu.esp ActiveA Better Cass.esp ActiveBash Tag suggestion(s): {{BASH: NpcFaces, Invent}}Better Burned Man.esp Activepopulatedcasino.esp ActiveIncompatible with: populatedcasino-medium.esp and populatedcasino-light.espGunRunnersExpandedV4.1.esp ActivePA Footsteps.esp ActiveFrequency - Dead Money Patch.esp ActiveRequires: Frequency.esm and DeadMoney.esmFrequency - Honest Hearts Patch.esp ActiveRequires: Frequency.esm and HonestHearts.esmFrequency - Old World Blues Patch.esp ActiveRequires: Frequency.esm and OldWorldBlues.esmFrequency - Project Nevada Patch.esp ActiveRequires: Frequency.esm and Project Nevada - Core.esm and Project Nevada - Equipment.esmAdvanced Recon Gear.esp ActiveAdvanced Recon Tech.esp ActiveAK47.esp ActiveBoltGun.esp ActiveFO3WeaponsRestoration.esp ActiveAdvanced Recon Gear - Project Nevada.esp Activecourierpowerarmor.esp ActiveCourier Power Armor - Project Nevada.esp ActiveRequires: Project Nevada - Core.esm and courierpowerarmor.espCourier Power Armor - Advanced Recon Tech.esp ActiveRequires: Advanced Recon Tech.esm, courierpowerarmor.espdressup.esp ActiveNCR Rearmament v1.5 (Lore).esp ActiveIncompatible with: NCR Rearmament v1.5.espRCSS.esp ActiveAWOPDeadMoney.esp ActiveUnlimitedCompanions.esp ActiveReactive People - Ultimatum.esp ActiveRequires: NVSEFrequency - PN+WMX Patch.esp ActiveBash Tag suggestion(s): {{BASH: Graphics}}Requires: Frequency.esm, Project Nevada - Equipment.esm, WeaponModsExpanded.esp, Project Nevada - WMX.esp, Frequency - Project Nevada Patch.esp, Frequency - WMX Patch.espEVE FNV.esp ActiveMeltdown Medley.esp ActiveRequires: Frequency.esmKDS Green World.esp ActiveInterior Lighting Overhaul - Ultimate Edition.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Interior Lighting Overhaul - Core.esmILO - PipBoy Light.esp ActiveThe following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. SKS.esp ActiveCAWS.esp ActiveCNR_Beta.esp ActiveSvc Rifle Redux 1.0.esp ActiveMauserC96.esp ActiveTac Vest Addon_NV.esp ActiveSleepingGas.esp Activeshogo_ronin_assault_armor.esp ActiveThrowing Knife replinshment.esp ActiveEASY Reloading.esp Activeshogo_laser_katana.esp Activemossberg500.esp ActiveFrequency - EVE & WMX Patch.esp ActiveTHE MALL.esp Active Ill love you forever if you provide me a solution. <3 I understand this is a lot of things to check for but i'm really lost right now. I've deleted the mods i feel could have been the reason and i've deactivated a number of the mods you see here to no avail. Help a brother out anyone? Game still crashes but i've tried to fix it by getting patches. New load order according to BOSS is: Recognized:FalloutNV.esm ActiveDeadMoney.esm ActiveBash Tag suggestion(s): {{BASH: Deflst}}HonestHearts.esm ActiveOldWorldBlues.esm ActiveLonesomeRoad.esm ActiveGunRunnersArsenal.esm ActiveClassicPack.esm ActiveMercenaryPack.esm ActiveTribalPack.esm ActiveCaravanPack.esm ActiveAdvanced Recon Tech.esm ActiveFrequency.esm ActiveInterior Lighting Overhaul - Core.esm ActiveProject Nevada - Core.esm ActiveProject Nevada - Equipment.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Invent}}Requires: New Vegas Script Extender and Project Nevada - Core.esmELECTRO-CITY - CompletedWorkorders.esm ActiveELECTRO-CITY - Highways and Byways.esm ActiveoHUD.esm ActiveIncompatible with: aHUD.esm, iHUD.esm, Primary Needs HUD.esmProject Nevada - Rebalance.esp ActiveProject Nevada - Cyberware.esp ActiveNVEC Reduce CTD.esp ActiveFPSWeaponWheel.esp ActiveThe Mod Configuration Menu.esp ActiveThe Weapon Mod Menu.esp ActiveA Better Cass.esp ActiveBash Tag suggestion(s): {{BASH: NpcFaces, Invent}}Better Burned Man.esp ActivePA Footsteps.esp ActiveFrequency - Dead Money Patch.esp ActiveRequires: Frequency.esm and DeadMoney.esmFrequency - Honest Hearts Patch.esp ActiveRequires: Frequency.esm and HonestHearts.esmFrequency - Old World Blues Patch.esp ActiveRequires: Frequency.esm and OldWorldBlues.esmFrequency - Project Nevada Patch.esp ActiveRequires: Frequency.esm and Project Nevada - Core.esm and Project Nevada - Equipment.esmArmourRepairKits.esp ActiveAdvanced Recon Gear.esp ActiveAdvanced Recon Tech.esp ActiveAdvanced Recon Gear-Locations Doc Mitchell.esp ActiveBoltGun.esp ActiveFO3WeaponsRestoration.esp ActiveAdvanced Recon Gear - Project Nevada.esp Activecourierpowerarmor.esp ActiveCourier Power Armor - Project Nevada.esp ActiveRequires: Project Nevada - Core.esm and courierpowerarmor.espCourier Power Armor - Advanced Recon Tech.esp ActiveRequires: Advanced Recon Tech.esm, courierpowerarmor.espdressup.esp ActiveNCR Rearmament v1.5 (Lore).esp ActiveIncompatible with: NCR Rearmament v1.5.espRCSS.esp ActiveAWOPDeadMoney.esp ActiveReactive People - Ultimatum.esp ActiveRequires: NVSEWeaponModsExpanded.esp ActiveBash Tag suggestion(s): {{BASH: Invent, Delev, WeaponMods}}Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.espWMX-AWOP Patch.esp ActiveBash Tag suggestion(s): {{BASH: WeaponMods}}Requires: AWorldOfPain(Preview).esm and WeaponModsExpanded.espProject Nevada - WMX.esp ActiveBash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}}Requires: WeaponModsExpanded.esp and Project Neavda - Core.esm and Project Nevada - Equipment.esmFrequency - PN+WMX Patch.esp ActiveBash Tag suggestion(s): {{BASH: Graphics}}Requires: Frequency.esm, Project Nevada - Equipment.esm, WeaponModsExpanded.esp, Project Nevada - WMX.esp, Frequency - Project Nevada Patch.esp, Frequency - WMX Patch.espEVE FNV.esp ActiveBash Tag suggestion(s): {{BASH: Graphics, Sound}}Meltdown Medley.esp ActiveRequires: Frequency.esmKDS Green World.esp ActiveInterior Lighting Overhaul - Ultimate Edition.esp ActiveBash Tag suggestion(s): {{BASH: C.Light}}Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Interior Lighting Overhaul - Core.esmILO - PipBoy Light.esp Active Unrecognized: SKS.esp ActiveCAWS.esp ActiveSvc Rifle Redux 1.0.esp ActiveMauserC96.esp Activeshogo_ronin_assault_armor.esp ActiveEASY Reloading.esp Activeshogo_laser_katana.esp ActiveFrequency - EVE & WMX Patch.esp Activemossberg500.esp ActiveCNR_Beta.esp Active I still need some serious help. Edited December 3, 2012 by gaiman Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted December 4, 2012 Share Posted December 4, 2012 First off, yes that is a lot of mods, and you're most likely going to have issues with some of them behaving weirdly. As for the game not making it to the menu, that is always, ALWAYS a HUD .xml issue. You have installed or uninstalled a HUD mod that has left an old include line in one of the menus that's looking for a nonexistent file. Use uHUD to fix those kinds of problems, and watch what mods you install and what they are overwriting. If you still have issues, make sure you run a BOSS sort on the whole thing. Link to comment Share on other sites More sharing options...
TrueSaiko Posted December 4, 2012 Share Posted December 4, 2012 i didn't look at your mod list... TLDR... but i had two problems similar to what you are describing: 1. game loaded, went through two starting splash screens, and crashed with the "send/don't send" message thing.... this was caused by a hud problem... specifically, i uninstalled darnui and left the font changes in the ini's (fairly certain this was the problem) 2. game loaded up to the main menu screen, but the main menu never appeared... i figured it was just loading a lot, since i just got done installing possibly over 100 mods, but i went to sleep, and woke up 10 hours later with the menu still not there... but what i did that for some reason fixed it... deleted my merged patch, made a new one with only my weapon/armor mods in it... and that seemed to fix it.... i also unchecked "lings pretty things" hope this helps. Link to comment Share on other sites More sharing options...
gaiman Posted December 4, 2012 Author Share Posted December 4, 2012 I fixed it. Sweet Jesus I thank you all. May this community never die. Link to comment Share on other sites More sharing options...
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