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Filing cabinets, default contents?


Nifty62

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Each container needs to be placed manually in the worldspace/cell, but you can reuse existing ones that can be placed in multiple locations and most have random leveled lists done, check under containers category in GECK and right click show info to see where they are used.
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I assume you're asking about the contents of the containers. Take a look at any existing containers to see how they're set up. The game uses Leveled Items to generate container contents randomly during game play. Contents are generate at container load (when its 3D is loaded), and are taken from the leveled lists in the amounts specified.

 

An example would be a locker with a list full of guns. The list item is added to the container, and the "count" value set to 2. If the "Calculate for each item in count" flag is set, then however many instances of the list are in the container (the "count" value), it will calculate a new item for each count. If the "Chance None" value is set to a non-zero value, then there is a chance (none, see how that works) that the item will not appear.

 

The "Chance None" field is a bit confusing at first. It's actually backwards to the percentage chance an item will spawn. As you can see looking through the list forms in GECK, a list with a name ending in say, 25, has a 75% chance none, or a 25% chance of having an item.

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